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Odar

76561199072456108

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,287,533

Max blood points amount spent on one character

3,649,708

Highest prestige level

12

Mystery boxes opened

168

Time played

268h 21m

Time played in last two weeks

4m

Blood points per hour

90,507

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

96

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

31

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 989 Spyfy 6 454 878 1 041 118 191
107 990 Archersforeal 6 454 838 5 75 437
107 991 21 6 454 726 32 104 561
107 992 Majsterinio 6 453 223 32 46 148
107 993 Skelly 6 444 363 4 98 404
107 994 Bean 6 440 590 3 28 127
107 995 Bazz-B 6 440 169 0 59 247

Currently at

107 992 place

Majsterinio needs another

1 503 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

600

Obsessions healed

168

Survivors healed while you are injured

151

Survivors healed while rest are injured

205

Survivors unhooked

644

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

53

Protection hits for unhooked survivors

62

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

726

Survivors affected with speed boost

4

Recovered from dying state

57

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

49

Heals completed after all generators have been completed

12

Safe unhooks while broken

5

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

155

Repaired generators

603

Repaired damaged generators

180

Successful skill checks

8,621

Exit gates opened

50

Hex totems cleansed

23

Hex totems blessed

1

Chests opened

103

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

66

Great skill checks while injured

152

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

914

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

558

Hits dodged by vaults

50

Basic attacks and projectiles dodged

1,038

Escapes after stunning killer using pallet

112

Escapes from killer gasp

27

Hooks sabotaged

19

Chases escaped after being injured in this chase

312

Chases lost by hiding in locker

2

Revealed killer aura

584

Unhooked yourself

12

Amount of screams

2,505

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

64

Escapes

Escapes

Total escapes

152

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

37

Escapes with somebody else item

7

Escapes being injured with for over half a match

19

Escapes while being downed at most once

82

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

130

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

70

Obsessions sacrificed

21

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

62

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

110

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

3

Make unique survivors scream

117

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

104

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

2

Survivors hit after they drop a pallet during chase

94

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

113

Killer vaults in chase

33

Survivors grabbed while performing a vault

3

Meters fallen

109

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

26

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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