Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,328,058

Max blood points amount spent on one character

6,413,428

Highest prestige level

78

Mystery boxes opened

982

Time played

1987h 44m

Time played in last two weeks

0m

Blood points per hour

61,541

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

234

Survivor full load-out matches

2,187

Ultra rare addon warded without a protection ward

1,251

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

30

Killer full load-out matches

65

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 762 kawakami 122 328 058 1 002 1 342 4 277
67 763 Randi_EatRocks 94 249 599 492 607 3 493
67 764 Bling Bling Boy 94 248 086 818 261 1 410
67 765 NackNack(SaschaLogisch) 94 238 862 427 728 3 466
67 766 スリーフマン 94 226 294 2 995 90 409
67 767 Horizon_4.9.5. 94 222 321 1 561 178 803
67 768 AidosV 94 220 280 602 650 3 196

Currently at

67 765 place

NackNack(SaschaLogisch) needs another

9 224 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,243

Obsessions healed

1,150

Survivors healed while you are injured

322

Survivors healed while rest are injured

979

Survivors unhooked

4,361

Survivors saved (from dying state/hook) in endgame

124

Knocked (In dying state) survivors healed

484

Survivors healed that come to you first

205

Protection hits for unhooked survivors

500

Protection hits for carried survivors

202

Survivors saved using pallet

18

Survivors affected with boon totems

10,196

Survivors affected with speed boost

67

Recovered from dying state

83

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

24

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

1,262

Repaired generators

4,277

Repaired damaged generators

1,519

Successful skill checks

54,666

Exit gates opened

626

Hex totems cleansed

323

Hex totems blessed

42

Chests opened

1,407

Chests opened in basement

299

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

24

Matches in that picked up and used special item

98

Great skill checks while injured

103

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

16

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,127

Hits dodged by vaults

263

Basic attacks and projectiles dodged

8,963

Escapes after stunning killer using pallet

1,553

Escapes from killer gasp

201

Hooks sabotaged

211

Chases escaped after being injured in this chase

1,368

Chases lost by hiding in locker

38

Revealed killer aura

179

Unhooked yourself

149

Amount of screams

2,134

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

70

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,342

Escapes crawling (In dying state) through exit gates

124

Escapes through hatch

187

Escapes through hatch crawling (In dying state)

25

Escapes with new item

152

Escapes with somebody else item

22

Escapes being injured with for over half a match

78

Escapes while being downed at most once

796

Escapes after unhooked yourself

53

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

1,031

Escapes healthy or injured through hatch

162

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

14

The Game (Bathroom)

22

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,002

Obsessions sacrificed

40

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

60

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

73

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

106

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

10

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

30

Make unique survivors scream

30

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

133

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

30

Survivors hit after they drop a pallet during chase

106

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

100

Killer vaults in chase

50

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

322

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

521

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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