Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,907,567

Max blood points amount spent on one character

1,416,000

Highest prestige level

100

Mystery boxes opened

310

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

117

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

63

Killer full load-out matches

104

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 549 Shoyu 20 347 980 662 149 581
99 550 Notice Me 20 341 275 77 134 541
99 551 viva la zvezd 20 337 790 309 64 279
99 552 mode: autist 20 336 989 391 86 367
99 553 Retro_Nute 20 334 264 466 334 1 433
99 554 Zyph 20 328 238 102 45 217
99 555 sewnu #YouCanDoIt! 20 326 074 116 255 1 161

Currently at

99 552 place

mode: autist needs another

801 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

282

Obsessions healed

70

Survivors healed while you are injured

39

Survivors healed while rest are injured

81

Survivors unhooked

264

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

26

Protection hits for unhooked survivors

19

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

268

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

96

Repaired generators

399

Repaired damaged generators

250

Successful skill checks

4,637

Exit gates opened

35

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

65

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

27

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

286

Hits dodged by vaults

38

Basic attacks and projectiles dodged

361

Escapes after stunning killer using pallet

65

Escapes from killer gasp

15

Hooks sabotaged

21

Chases escaped after being injured in this chase

145

Chases lost by hiding in locker

1

Revealed killer aura

61

Unhooked yourself

1

Amount of screams

742

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

95

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

11

Escapes with somebody else item

3

Escapes being injured with for over half a match

3

Escapes while being downed at most once

45

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

62

Escapes healthy or injured through hatch

22

Escaped by

74% Exit Gates

Hatch 26%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

415

Obsessions sacrificed

89

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

48

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

147

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

233

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

75

Survivors with Exposed effect downed

170

Survivors downed while carrying another survivor

9

Make unique survivors scream

308

Survivors hit with haste effect

92

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

93

Survivors downed next to a raised pallet

390

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

21

Survivors hit after they drop a pallet during chase

317

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

319

Killer vaults in chase

137

Survivors grabbed while performing a vault

5

Meters fallen

182

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

70

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

84

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

144

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

151

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

18

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

40

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

46

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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