Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,801,908

Max blood points amount spent on one character

1,388,925

Highest prestige level

12

Mystery boxes opened

240

Time played

138h 7m

Time played in last two weeks

8h 8m

Blood points per hour

186,812

Estimated playtime per role

63% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

11

Ultra rare addon warded without a protection ward

3

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

8

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 843 kfcnugget 16 654 211 69 85 303
97 844 VenomOrg 16 653 414 245 45 188
97 845 Joe Hendry 16 651 581 5 111 551
97 846 lipstick_. 16 650 646 108 89 296
97 847 Jack 16 649 941 239 42 212
97 848 TZAR_ELMO 16 649 431 53 118 571
97 849 Cocazou 16 648 802 4 35 215

Currently at

97 846 place

lipstick_. needs another

935 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

282

Obsessions healed

58

Survivors healed while you are injured

76

Survivors healed while rest are injured

89

Survivors unhooked

395

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

24

Protection hits for unhooked survivors

44

Protection hits for carried survivors

25

Survivors saved using pallet

4

Survivors affected with boon totems

316

Survivors affected with speed boost

0

Recovered from dying state

55

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

8

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

52

Repaired generators

375

Repaired damaged generators

150

Successful skill checks

5,150

Exit gates opened

43

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

57

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

33

Great skill checks while injured

163

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

231

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

629

Hits dodged by vaults

74

Basic attacks and projectiles dodged

642

Escapes after stunning killer using pallet

83

Escapes from killer gasp

13

Hooks sabotaged

5

Chases escaped after being injured in this chase

188

Chases lost by hiding in locker

2

Revealed killer aura

652

Unhooked yourself

1

Amount of screams

1,336

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

103

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

4

Escapes with new item

28

Escapes with somebody else item

8

Escapes being injured with for over half a match

19

Escapes while being downed at most once

41

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

6

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

180

Obsessions sacrificed

36

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

88

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

86

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

5

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

2

Make unique survivors scream

226

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

252

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

18

Survivors hit after they drop a pallet during chase

76

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

28

Killer vaults in chase

36

Survivors grabbed while performing a vault

1

Meters fallen

47

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

325

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

18

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

121

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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