Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

105,570,720

Max blood points amount spent on one character

5,570,000

Highest prestige level

88

Mystery boxes opened

49

Time played

368h 24m

Time played in last two weeks

0m

Blood points per hour

286,565

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

116

Survivor full load-out matches

677

Ultra rare addon warded without a protection ward

96

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

8

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 890 게임 같이 하실분 구함 14 835 500 329 195 544
102 891 Aarron 14 834 453 93 132 475
102 892 HYP3R † 14 832 880 158 47 209
102 893 cziki nagets 14 831 753 40 99 619
102 894 Simplexxity 14 829 574 82 145 494
102 895 Sparky 14 828 877 107 91 405
102 896 Raise 14 822 257 153 44 215

Currently at

102 893 place

cziki nagets needs another

1 127 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,585

Obsessions healed

396

Survivors healed while you are injured

379

Survivors healed while rest are injured

665

Survivors unhooked

1,548

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

223

Survivors healed that come to you first

154

Protection hits for unhooked survivors

222

Protection hits for carried survivors

52

Survivors saved using pallet

8

Survivors affected with boon totems

4,523

Survivors affected with speed boost

3

Recovered from dying state

271

Take a hit with the Endurance status effect

335

Survivors healed in the Basement

14

Heals completed after all generators have been completed

61

Safe unhooks while broken

8

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

360

Repaired generators

2,050

Repaired damaged generators

1,480

Successful skill checks

19,708

Exit gates opened

168

Hex totems cleansed

49

Hex totems blessed

0

Chests opened

159

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

79

Great skill checks while injured

364

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,249

Finished repairs of generators while injured

57

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,675

Hits dodged by vaults

119

Basic attacks and projectiles dodged

2,657

Escapes after stunning killer using pallet

358

Escapes from killer gasp

31

Hooks sabotaged

56

Chases escaped after being injured in this chase

981

Chases lost by hiding in locker

5

Revealed killer aura

226

Unhooked yourself

35

Amount of screams

6,384

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

446

Perform a fast vault within 3 seconds of getting hit

300

Pallet stun the Killer while holding a rare, common, or uncommon item

282

Trials where you've revealed or seen the Killer's aura 11+ times

23

Escapes

Escapes

Total escapes

345

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

4

Escapes with new item

39

Escapes with somebody else item

3

Escapes being injured with for over half a match

42

Escapes while being downed at most once

220

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

307

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

86

Obsessions sacrificed

23

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

44

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

45

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

49

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

2

Make unique survivors scream

146

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

107

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

6

Survivors hit after they drop a pallet during chase

63

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

61

Killer vaults in chase

45

Survivors grabbed while performing a vault

1

Meters fallen

79

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

54

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

79

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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