Total blood points earned

101,276,566

Max blood points amount spent on one character

6,882,314

Time played

624h 20m

Time played in last two weeks

0m

Blood points per hour

162,216

Estimated playtime per role

66% Survivor

Killer 34%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

318

Ultra rare addon warded without a protection ward

67

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

134

Killer full load-out matches

295

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 416 hashi. 89 040 210 1 074 327 1 443
72 417 cookie 89 039 198 2 335 341 1 336
72 418 Toe 89 037 760 1 098 187 970
72 419 HahaCat 89 034 467 830 392 1 627
72 420 077 89 033 187 1 210 353 1 396
72 421 Chomppa! 89 030 607 1 152 234 1 020
72 422 o_cioaxa 89 027 629 629 249 1 276

Currently at

72 419 place

HahaCat needs another

3 293 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,229

Obsessions healed

284

Survivors healed while you are injured

304

Survivors healed while rest are injured

442

Survivors unhooked

1,558

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

192

Survivors healed that come to you first

105

Protection hits for unhooked survivors

135

Protection hits for carried survivors

91

Survivors saved using pallet

8

Survivors affected with boon totems

9,135

Survivors affected with speed boost

58

Recovered from dying state

40

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

0

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

17

Mystery boxes opened

316

Items depleted

366

Repaired generators

2,031

Repaired damaged generators

1,378

Successful skill checks

30,355

Exit gates opened

222

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

208

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

17

Great skill checks while injured

150

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,285

Hits dodged by vaults

116

Basic attacks and projectiles dodged

2,432

Escapes after stunning killer using pallet

344

Escapes from killer gasp

92

Hooks sabotaged

102

Chases escaped after being injured in this chase

852

Chases lost by hiding in locker

26

Revealed killer aura

2,101

Unhooked yourself

26

Amount of screams

1,746

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

34

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

477

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

47

Escapes with somebody else item

1

Escapes being injured with for over half a match

61

Escapes while being downed at most once

263

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

423

Escapes healthy or injured through hatch

18

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

848

Obsessions sacrificed

208

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

159

All survivors sacrificed or killed (Memento Mori) before the last generator

108

Hooks

Hooks

Different survivors hooked in basement

198

Basement trees (3 or 4 survivors hooked in basement in this same time)

103

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

500

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

561

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

60

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

43

Oblivious effect applied

72

Survivors with Exposed effect downed

120

Survivors downed while carrying another survivor

158

Make unique survivors scream

1,435

Survivors hit with haste effect

364

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

1,109

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

93

Survivors hit after they drop a pallet during chase

621

Survivors hit while carrying another survivor

292

Survivors detected using killer instinct

170

Killer vaults in chase

450

Survivors grabbed while performing a vault

0

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

32

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

64

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

210

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

122

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

41

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

58

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1,585

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

251

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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