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76561199088610501

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,262,884

Max blood points amount spent on one character

4,240,000

Highest prestige level

41

Mystery boxes opened

274

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

84

Survivor full load-out matches

1,037

Ultra rare addon warded without a protection ward

147

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

54

Killer full load-out matches

93

Ultra rare offering burned

32

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 957 cock and balls 74 056 725 523 735 1 186
66 958 Ꝉ₳₲ԱṊ₳ ɃꝈ₳ƉƩ 74 055 957 379 298 1 170
66 959 HEX: AUTISM 74 053 305 1 031 165 992
66 960 nire 74 052 890 214 399 2 035
66 961 🍞🐝Samael 74 052 153 466 456 2 142
66 962 Jam & Sam 74 043 598 1 203 251 1 039
66 963 DrShrike 74 036 040 986 247 1 036

Currently at

66 960 place

nire needs another

415 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,701

Obsessions healed

460

Survivors healed while you are injured

404

Survivors healed while rest are injured

550

Survivors unhooked

1,813

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

259

Survivors healed that come to you first

178

Protection hits for unhooked survivors

182

Protection hits for carried survivors

113

Survivors saved using pallet

8

Survivors affected with boon totems

6,643

Survivors affected with speed boost

57

Recovered from dying state

148

Take a hit with the Endurance status effect

91

Survivors healed in the Basement

15

Heals completed after all generators have been completed

12

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

409

Repaired generators

2,057

Repaired damaged generators

1,651

Successful skill checks

26,714

Exit gates opened

209

Hex totems cleansed

78

Hex totems blessed

6

Chests opened

408

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

97

Great skill checks while injured

97

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

387

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,887

Hits dodged by vaults

157

Basic attacks and projectiles dodged

2,975

Escapes after stunning killer using pallet

562

Escapes from killer gasp

80

Hooks sabotaged

12

Chases escaped after being injured in this chase

1,131

Chases lost by hiding in locker

2

Revealed killer aura

1,227

Unhooked yourself

29

Amount of screams

4,533

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

97

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

405

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

5

Escapes with new item

34

Escapes with somebody else item

5

Escapes being injured with for over half a match

17

Escapes while being downed at most once

252

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

335

Escapes healthy or injured through hatch

32

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

214

Obsessions sacrificed

56

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

168

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

86

Survivors with Exposed effect downed

127

Survivors downed while carrying another survivor

8

Make unique survivors scream

215

Survivors hit with haste effect

73

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

290

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

27

Survivors hit after they drop a pallet during chase

104

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

237

Killer vaults in chase

117

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

433

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

290

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

111

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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