Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,874,781

Max blood points amount spent on one character

2,445,000

Highest prestige level

18

Mystery boxes opened

159

Time played

264h 10m

Time played in last two weeks

3h 51m

Blood points per hour

128,233

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

2

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

179

Killer full load-out matches

81

Ultra rare offering burned

1

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 600 bOObLick 14 055 410 137 34 155
102 601 AnaMain 14 051 324 3 59 354
102 602 Dirty Dan 14 043 458 200 118 623
102 603 RIOT CANCER 14 042 616 366 34 177
102 604 Recon_Ambush 14 041 891 189 54 277
102 605 Diaz 14 041 305 57 26 127
102 606 Mr. Shoots McHoots 14 038 612 91 60 329

Currently at

102 603 place

RIOT CANCER needs another

842 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

133

Obsessions healed

34

Survivors healed while you are injured

27

Survivors healed while rest are injured

48

Survivors unhooked

175

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

6

Survivors healed that come to you first

7

Protection hits for unhooked survivors

17

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

483

Survivors affected with speed boost

29

Recovered from dying state

11

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

2

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

36

Repaired generators

187

Repaired damaged generators

94

Successful skill checks

2,525

Exit gates opened

13

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

19

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

10

Great skill checks while injured

13

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

28

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

180

Hits dodged by vaults

10

Basic attacks and projectiles dodged

157

Escapes after stunning killer using pallet

21

Escapes from killer gasp

2

Hooks sabotaged

0

Chases escaped after being injured in this chase

100

Chases lost by hiding in locker

1

Revealed killer aura

694

Unhooked yourself

0

Amount of screams

615

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

40

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

34

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

28

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

29

Escapes healthy or injured through hatch

2

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

734

Obsessions sacrificed

157

Kills (Memento mories)

105

Kills (Memento mories) or sacrifices after last generator

195

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

294

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

311

Generators damaged with Undetectable effect

110

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

2

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

183

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

75

Oblivious effect applied

375

Survivors with Exposed effect downed

87

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,241

Survivors hit with haste effect

83

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

327

Survivors downed next to a raised pallet

1,323

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

55

Hatches closed

42

Survivors hit after they drop a pallet during chase

545

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

911

Killer vaults in chase

423

Survivors grabbed while performing a vault

10

Meters fallen

2,718

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

90

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

382

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

288

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

177

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

173

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

576

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

84

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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