Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,134,550

Max blood points amount spent on one character

7,153,564

Highest prestige level

12

Mystery boxes opened

331

Time played

955h 36m

Time played in last two weeks

0m

Blood points per hour

111,066

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

136

Survivor full load-out matches

125

Ultra rare addon warded without a protection ward

6

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

46

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 676 DyS 95 361 734 2 095 657 2 766
63 677 Gustreves 95 358 977 2 121 560 2 316
63 678 Jørgensen 95 356 532 642 935 4 660
63 679 ency05 95 355 742 232 721 3 624
63 680 MeloKeppy 95 353 632 1 064 380 1 636
63 681 6AMI 95 352 754 827 216 1 076
63 682 CapitanoCasella 95 348 356 261 669 3 139

Currently at

63 679 place

ency05 needs another

790 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,961

Obsessions healed

703

Survivors healed while you are injured

681

Survivors healed while rest are injured

967

Survivors unhooked

3,103

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

300

Survivors healed that come to you first

280

Protection hits for unhooked survivors

418

Protection hits for carried survivors

103

Survivors saved using pallet

12

Survivors affected with boon totems

12,405

Survivors affected with speed boost

115

Recovered from dying state

254

Take a hit with the Endurance status effect

124

Survivors healed in the Basement

13

Heals completed after all generators have been completed

16

Safe unhooks while broken

3

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

328

Repaired generators

3,985

Repaired damaged generators

2,919

Successful skill checks

53,553

Exit gates opened

324

Hex totems cleansed

133

Hex totems blessed

9

Chests opened

296

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

177

Great skill checks while injured

495

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

552

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,570

Hits dodged by vaults

251

Basic attacks and projectiles dodged

5,242

Escapes after stunning killer using pallet

567

Escapes from killer gasp

179

Hooks sabotaged

201

Chases escaped after being injured in this chase

2,271

Chases lost by hiding in locker

1

Revealed killer aura

2,791

Unhooked yourself

29

Amount of screams

10,271

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

226

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

322

Escapes

Escapes

Total escapes

780

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

11

Escapes with new item

134

Escapes with somebody else item

15

Escapes being injured with for over half a match

74

Escapes while being downed at most once

446

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

711

Escapes healthy or injured through hatch

18

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

12

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

245

Obsessions sacrificed

51

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

142

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

136

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

68

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

48

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

13

Make unique survivors scream

404

Survivors hit with haste effect

134

Injure or down survivors who are Hindered

45

Survivors that holding Special Item hit

86

Survivors downed next to a raised pallet

324

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

22

Survivors hit after they drop a pallet during chase

128

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

151

Killer vaults in chase

79

Survivors grabbed while performing a vault

1

Meters fallen

334

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

374

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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