Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,061,425

Max blood points amount spent on one character

3,804,000

Highest prestige level

16

Mystery boxes opened

274

Time played

377h 20m

Time played in last two weeks

0m

Blood points per hour

108,820

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

350

Ultra rare addon warded without a protection ward

71

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

124

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 854 Arius Chrono 37 659 443 446 170 842
85 855 (really) Special Boi 37 653 777 1 314 133 255
85 856 nas 37 647 528 181 136 500
85 857 Pukkelaben 37 641 944 436 218 954
85 858 leonkennedygooner 37 641 640 198 195 704
85 859 Cartlos5137 37 640 547 380 377 1 318
85 860 Justadude 37 639 604 567 67 335

Currently at

85 857 place

Pukkelaben needs another

5 584 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

629

Obsessions healed

159

Survivors healed while you are injured

107

Survivors healed while rest are injured

160

Survivors unhooked

743

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

24

Protection hits for unhooked survivors

61

Protection hits for carried survivors

14

Survivors saved using pallet

6

Survivors affected with boon totems

1,418

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

3

Heals completed after all generators have been completed

16

Safe unhooks while broken

3

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

265

Repaired generators

1,029

Repaired damaged generators

240

Successful skill checks

9,431

Exit gates opened

108

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

51

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

98

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

624

Finished repairs of generators while injured

24

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

847

Hits dodged by vaults

106

Basic attacks and projectiles dodged

2,049

Escapes after stunning killer using pallet

228

Escapes from killer gasp

25

Hooks sabotaged

51

Chases escaped after being injured in this chase

302

Chases lost by hiding in locker

0

Revealed killer aura

25

Unhooked yourself

10

Amount of screams

898

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

52

Pallet stun the Killer while holding a rare, common, or uncommon item

89

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

229

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

10

Escapes with somebody else item

0

Escapes being injured with for over half a match

20

Escapes while being downed at most once

118

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

198

Escapes healthy or injured through hatch

7

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

436

Obsessions sacrificed

124

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

139

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

50

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

158

Survivors hooked in endgame

89

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

148

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

140

Survivors with Exposed effect downed

115

Survivors downed while carrying another survivor

15

Make unique survivors scream

13

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

283

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

33

Survivors hit after they drop a pallet during chase

231

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

35

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

11

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

378

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

223

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

68

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

58

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

212

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

43

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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