Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,066,537

Max blood points amount spent on one character

2,936,237

Highest prestige level

3

Mystery boxes opened

69

Time played

138h 27m

Time played in last two weeks

0m

Blood points per hour

246,057

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

36

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

97

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 129 KRYPTIC 23 724 218 216 159 667
96 130 haku_10 23 723 058 297 41 176
96 131 zxc|велясик 23 722 421 252 68 313
96 132 The_Motorboater 23 722 181 243 51 224
96 133 Accrage 23 721 855 358 107 491
96 134 knuldudeTTV 23 721 801 348 90 565
96 135 Ulxa 23 719 807 0 210 1 104

Currently at

96 132 place

The_Motorboater needs another

240 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

191

Obsessions healed

53

Survivors healed while you are injured

52

Survivors healed while rest are injured

71

Survivors unhooked

234

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

39

Survivors healed that come to you first

26

Protection hits for unhooked survivors

9

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

572

Survivors affected with speed boost

3

Recovered from dying state

20

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

4

Heals completed after all generators have been completed

5

Safe unhooks while broken

5

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

41

Repaired generators

302

Repaired damaged generators

125

Successful skill checks

4,557

Exit gates opened

36

Hex totems cleansed

9

Hex totems blessed

1

Chests opened

62

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

12

Great skill checks while injured

123

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

160

Hits dodged by vaults

13

Basic attacks and projectiles dodged

367

Escapes after stunning killer using pallet

46

Escapes from killer gasp

12

Hooks sabotaged

18

Chases escaped after being injured in this chase

105

Chases lost by hiding in locker

0

Revealed killer aura

152

Unhooked yourself

0

Amount of screams

998

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

66

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

0

Escapes with new item

20

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

35

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

56

Escapes healthy or injured through hatch

8

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

440

Obsessions sacrificed

105

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

64

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

107

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

289

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

313

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

2

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

94

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

26

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

27

Make unique survivors scream

586

Survivors hit with haste effect

116

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

524

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

45

Survivors hit after they drop a pallet during chase

295

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

294

Killer vaults in chase

66

Survivors grabbed while performing a vault

3

Meters fallen

298

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

23

Uncloak attacks (The Wraith)

137

Blink attacks (The Nurse)

209

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

238

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

44

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

31

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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