Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,948,229

Max blood points amount spent on one character

6,600,000

Highest prestige level

36

Mystery boxes opened

156

Time played

370h 40m

Time played in last two weeks

0m

Blood points per hour

212,990

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

90

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

347

Killer full load-out matches

392

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 201 Quagmire 21 610 583 386 169 722
99 202 Mello 21 608 203 84 73 382
99 203 Desichan 21 607 043 131 85 353
99 204 Denis89iq 21 605 554 390 90 368
99 205 and switch 21 601 642 961 53 280
99 206 [HELL]ДЬЯВОЛ 21 600 699 622 264 1 107
99 207 Senpaiiiwaffle 21 593 499 130 138 737

Currently at

99 204 place

Denis89iq needs another

1 489 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

594

Obsessions healed

132

Survivors healed while you are injured

96

Survivors healed while rest are injured

274

Survivors unhooked

583

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

57

Protection hits for unhooked survivors

24

Protection hits for carried survivors

1

Survivors saved using pallet

2

Survivors affected with boon totems

1,283

Survivors affected with speed boost

17

Recovered from dying state

87

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

7

Heals completed after all generators have been completed

37

Safe unhooks while broken

3

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

158

Repaired generators

755

Repaired damaged generators

227

Successful skill checks

10,587

Exit gates opened

61

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

88

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

51

Great skill checks while injured

273

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,257

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

475

Hits dodged by vaults

40

Basic attacks and projectiles dodged

689

Escapes after stunning killer using pallet

83

Escapes from killer gasp

31

Hooks sabotaged

5

Chases escaped after being injured in this chase

332

Chases lost by hiding in locker

0

Revealed killer aura

811

Unhooked yourself

6

Amount of screams

2,742

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,060

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

151

Pallet stun the Killer while holding a rare, common, or uncommon item

59

Trials where you've revealed or seen the Killer's aura 11+ times

81

Escapes

Escapes

Total escapes

155

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

4

Escapes with new item

33

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

88

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

128

Escapes healthy or injured through hatch

10

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,586

Obsessions sacrificed

201

Kills (Memento mories)

150

Kills (Memento mories) or sacrifices after last generator

188

All survivors sacrificed or killed (Memento Mori) before the last generator

114

Hooks

Hooks

Different survivors hooked in basement

207

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

200

Survivors hooked before single generator was repaired

1,434

Survivors hooked in endgame

104

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,116

Generators damaged with Undetectable effect

152

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

5

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

356

Survivors injured while in the basement

101

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

91

Oblivious effect applied

277

Survivors with Exposed effect downed

494

Survivors downed while carrying another survivor

41

Make unique survivors scream

2,811

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

149

Survivors that holding Special Item hit

1,360

Survivors downed next to a raised pallet

2,309

Survivors downed in Exit Gate

56

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

412

Hatches closed

93

Survivors hit after they drop a pallet during chase

1,378

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

2,150

Killer vaults in chase

1,242

Survivors grabbed while performing a vault

86

Meters fallen

7,319

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

733

Slams of one Survivor into another (The Mastermind)

118

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

52

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

69

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

512

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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