Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,031,880

Max blood points amount spent on one character

12,674,938

Highest prestige level

11

Mystery boxes opened

857

Time played

362h 40m

Time played in last two weeks

0m

Blood points per hour

209,647

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

167

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

271

Killer full load-out matches

498

Ultra rare offering burned

185

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 183 puss licki'n PAITOOOOOOOOOOOOO 20 283 325 45 92 428
99 184 Dihslinger 20 282 256 200 89 461
99 185 Rogerius the 3rd 20 281 421 0 137 686
99 186 master baiter 20 276 356 371 36 158
99 187 Roaring Knight 20 274 727 317 37 205
99 188 tyreek 20 270 966 88 72 347
99 189 Red Save Square 20 269 738 150 140 612

Currently at

99 186 place

master baiter needs another

5 065 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

432

Obsessions healed

112

Survivors healed while you are injured

93

Survivors healed while rest are injured

142

Survivors unhooked

435

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

48

Protection hits for unhooked survivors

24

Protection hits for carried survivors

8

Survivors saved using pallet

1

Survivors affected with boon totems

922

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

9

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

152

Repaired generators

485

Repaired damaged generators

182

Successful skill checks

6,907

Exit gates opened

58

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

21

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

88

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

80

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

421

Hits dodged by vaults

24

Basic attacks and projectiles dodged

395

Escapes after stunning killer using pallet

50

Escapes from killer gasp

13

Hooks sabotaged

3

Chases escaped after being injured in this chase

270

Chases lost by hiding in locker

1

Revealed killer aura

16

Unhooked yourself

54

Amount of screams

1,769

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

75

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

114

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

0

Escapes with new item

6

Escapes with somebody else item

3

Escapes being injured with for over half a match

11

Escapes while being downed at most once

76

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

93

Escapes healthy or injured through hatch

15

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,183

Obsessions sacrificed

307

Kills (Memento mories)

253

Kills (Memento mories) or sacrifices after last generator

291

All survivors sacrificed or killed (Memento Mori) before the last generator

123

Hooks

Hooks

Different survivors hooked in basement

211

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

155

Survivors hooked before single generator was repaired

726

Survivors hooked in endgame

145

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

994

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

4

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

139

Survivors injured while in the basement

79

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

94

Oblivious effect applied

300

Survivors with Exposed effect downed

329

Survivors downed while carrying another survivor

57

Make unique survivors scream

2,107

Survivors hit with haste effect

400

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

339

Survivors downed next to a raised pallet

1,916

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

192

Hatches closed

86

Survivors hit after they drop a pallet during chase

1,294

Survivors hit while carrying another survivor

166

Survivors detected using killer instinct

2,036

Killer vaults in chase

1,380

Survivors grabbed while performing a vault

12

Meters fallen

1,676

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

64

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

146

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

26

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

461

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

545

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

75

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

123

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

11

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

171

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

321

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

336

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

188

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

29

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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