Steam avatar

Bob

76561199058031076

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,276,458

Max blood points amount spent on one character

4,728,000

Highest prestige level

6

Mystery boxes opened

240

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

84

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

325

Killer full load-out matches

524

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 304 Copperlightt 110 283 119 919 515 2 117
57 305 MrFox 110 281 019 539 510 2 133
57 306 Codelex 110 276 758 51 533 1 722
57 307 Bob 110 276 458 1 600 224 1 027
57 308 Harley 110 272 556 1 106 300 1 155
57 309 Taku 110 268 051 830 426 1 753
57 310 mmmjj 110 264 248 3 010 653 2 608

Currently at

57 307 place

Bob needs another

300 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

769

Obsessions healed

142

Survivors healed while you are injured

122

Survivors healed while rest are injured

297

Survivors unhooked

903

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

43

Protection hits for unhooked survivors

78

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

4,125

Survivors affected with speed boost

0

Recovered from dying state

42

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

6

Heals completed after all generators have been completed

21

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

231

Repaired generators

1,027

Repaired damaged generators

369

Successful skill checks

10,373

Exit gates opened

112

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

209

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

41

Great skill checks while injured

107

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

65

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

712

Hits dodged by vaults

62

Basic attacks and projectiles dodged

1,128

Escapes after stunning killer using pallet

133

Escapes from killer gasp

16

Hooks sabotaged

51

Chases escaped after being injured in this chase

348

Chases lost by hiding in locker

0

Revealed killer aura

136

Unhooked yourself

2

Amount of screams

1,972

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

157

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

224

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

69

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

158

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

192

Escapes healthy or injured through hatch

7

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,600

Obsessions sacrificed

392

Kills (Memento mories)

161

Kills (Memento mories) or sacrifices after last generator

260

All survivors sacrificed or killed (Memento Mori) before the last generator

215

Hooks

Hooks

Different survivors hooked in basement

185

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

793

Survivors hooked in endgame

113

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

793

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

2

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

158

Survivors injured while in the basement

61

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

128

Oblivious effect applied

551

Survivors with Exposed effect downed

215

Survivors downed while carrying another survivor

42

Make unique survivors scream

2,117

Survivors hit with haste effect

485

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

355

Survivors downed next to a raised pallet

2,160

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

138

Hatches closed

78

Survivors hit after they drop a pallet during chase

1,165

Survivors hit while carrying another survivor

131

Survivors detected using killer instinct

1,152

Killer vaults in chase

880

Survivors grabbed while performing a vault

25

Meters fallen

1,479

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

212

Blink attacks (The Nurse)

1,798

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

261

Trials where all survivors suffered from madness 3 (The Doctor)

32

Hatchets thrown (The Huntress)

403

Survivors put to sleep (The Nightmare)

136

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

114

Condemned survivors (The Onryō)

346

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

51

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

120

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

33

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

94

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

91

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

85

Survivors downed while speared (The Deathslinger)

91

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

218

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

253

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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