Overall statistics
Account overall
Total blood points earned
54,751,906
Max blood points amount spent on one character
6,202,000
Highest prestige level
8
Mystery boxes opened
440
Time played
896h 15m
Time played in last two weeks
1h 25m
Blood points per hour
61,090
Estimated playtime per role
40% Survivor
Killer 60%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
29
Survivor full load-out matches
153
Ultra rare addon warded without a protection ward
31
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
279
Killer full load-out matches
475
Ultra rare offering burned
36
Ash IV
1 / 42
KillerLeaderboards
Currently at
77 680 place
HELLSING needs another
1 342 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
631
Obsessions healed
114
Survivors healed while you are injured
118
Survivors healed while rest are injured
110
Survivors unhooked
822
Survivors saved (from dying state/hook) in endgame
31
Knocked (In dying state) survivors healed
112
Survivors healed that come to you first
6
Protection hits for unhooked survivors
114
Protection hits for carried survivors
73
Survivors saved using pallet
3
Survivors affected with boon totems
265
Survivors affected with speed boost
0
Recovered from dying state
1
Take a hit with the Endurance status effect
1
Survivors healed in the Basement
0
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
128
Repaired generators
1,436
Repaired damaged generators
520
Successful skill checks
7,699
Exit gates opened
165
Hex totems cleansed
54
Hex totems blessed
0
Chests opened
538
Chests opened in basement
122
Escapes when playing without any perk and repaired generator(s)
0
Matches with 300+ seconds of repairing generators
9
Matches in that picked up and used special item
1
Great skill checks while injured
1
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
2,813
Hits dodged by vaults
347
Basic attacks and projectiles dodged
1,452
Escapes after stunning killer using pallet
114
Escapes from killer gasp
49
Hooks sabotaged
49
Chases escaped after being injured in this chase
119
Chases lost by hiding in locker
0
Revealed killer aura
0
Unhooked yourself
20
Amount of screams
136
Reveal the Killer's aura for a total of 60 seconds in a single trial
0
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
1
Pallet stun the Killer while holding a rare, common, or uncommon item
0
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
383
Escapes crawling (In dying state) through exit gates
47
Escapes through hatch
38
Escapes through hatch crawling (In dying state)
4
Escapes with new item
137
Escapes with somebody else item
25
Escapes being injured with for over half a match
54
Escapes while being downed at most once
120
Escapes after unhooked yourself
3
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
298
Escapes healthy or injured through hatch
34
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
5
Campbell's Chapel (Upstairs Main Building)
4
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
4
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
2
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
9
Treatment Theatre (Operation Theatre)
1
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
0
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
0
Killer statistics
Kills
Hooks
1,748
Obsessions sacrificed
373
Kills (Memento mories)
96
Kills (Memento mories) or sacrifices after last generator
460
All survivors sacrificed or killed (Memento Mori) before the last generator
270
Hooks
Different survivors hooked in basement
317
Basement trees (3 or 4 survivors hooked in basement in this same time)
22
Survivors hooked while all remaining were injured
108
Survivors hooked before single generator was repaired
101
Survivors hooked in endgame
77
Territory protection
Generators damaged with at least one survivor hooked
681
Generators damaged with Undetectable effect
9
Survivors grabbed while repairing a generator
57
Survivors grabbed while cleansing a totem
8
Generators protection
70% Protected
Unprotected 30%
Hit survivors with a basic attack while you are Undetectable
5
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
15
Oblivious effect applied
0
Survivors with Exposed effect downed
150
Survivors downed while carrying another survivor
9
Make unique survivors scream
32
Survivors hit with haste effect
8
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
4
Survivors downed next to a raised pallet
112
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
2
Hatches closed
167
Survivors hit after they drop a pallet during chase
830
Survivors hit while carrying another survivor
165
Survivors detected using killer instinct
10
Killer vaults in chase
4
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
312
Blink attacks (The Nurse)
4,300
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
50
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
109
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
552
Trials where all survivors suffered from madness 3 (The Doctor)
25
Hatchets thrown (The Huntress)
2,052
Survivors put to sleep (The Nightmare)
44
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
364
Max Lacerations dealt (The Trickster)
69
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
154
Survivors downed by 24m+ hatchet throw (The Huntress)
4
Survivors downed with chainsaw (The Cannibal)
131
Intoxicated survivors downed (The Clown)
4
Survivors downed after phase walk (The Spirit)
122
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
7
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
115
Survivors downed while speared (The Deathslinger)
84
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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