Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,609,542

Max blood points amount spent on one character

4,231,502

Highest prestige level

11

Mystery boxes opened

262

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

121

Ultra rare addon warded without a protection ward

4

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

196

Killer full load-out matches

382

Ultra rare offering burned

11

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 307 Cameraman 1 36 061 034 463 176 888
92 308 nitwit 36 057 823 353 189 813
92 309 shikiyuki 36 057 692 435 337 1 278
92 310 Azza 36 055 764 697 121 545
92 311 xpinnyy.ttv 36 054 941 761 168 740
92 312 adnap 36 052 353 689 178 955
92 313 ferrotop 36 047 001 249 261 1 233

Currently at

92 310 place

Azza needs another

1 928 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

569

Obsessions healed

111

Survivors healed while you are injured

135

Survivors healed while rest are injured

151

Survivors unhooked

664

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

113

Survivors healed that come to you first

11

Protection hits for unhooked survivors

76

Protection hits for carried survivors

47

Survivors saved using pallet

3

Survivors affected with boon totems

543

Survivors affected with speed boost

41

Recovered from dying state

16

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

8

Heals completed after all generators have been completed

10

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

126

Repaired generators

729

Repaired damaged generators

228

Successful skill checks

6,351

Exit gates opened

61

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

160

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

13

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

409

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

725

Hits dodged by vaults

109

Basic attacks and projectiles dodged

959

Escapes after stunning killer using pallet

80

Escapes from killer gasp

30

Hooks sabotaged

64

Chases escaped after being injured in this chase

105

Chases lost by hiding in locker

3

Revealed killer aura

230

Unhooked yourself

18

Amount of screams

897

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

146

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

41

Escapes with somebody else item

8

Escapes being injured with for over half a match

12

Escapes while being downed at most once

50

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

113

Escapes healthy or injured through hatch

11

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

901

Obsessions sacrificed

200

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

278

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

131

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

334

Survivors hooked in endgame

211

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

661

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

8

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

89

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

86

Survivors with Exposed effect downed

322

Survivors downed while carrying another survivor

52

Make unique survivors scream

655

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

93

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

647

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

83

Survivors hit after they drop a pallet during chase

719

Survivors hit while carrying another survivor

164

Survivors detected using killer instinct

609

Killer vaults in chase

181

Survivors grabbed while performing a vault

15

Meters fallen

568

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

141

Blink attacks (The Nurse)

102

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

187

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

429

Trials where all survivors suffered from madness 3 (The Doctor)

60

Hatchets thrown (The Huntress)

50

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

209

Survivors hit with Lethal Rush (The Blight)

126

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

42

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

152

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

138

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

29

Marked survivors downed (The Ghostface)

102

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

99

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

67

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

94

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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