Steam avatar

Tydu

76561199043380770

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,287,548

Max blood points amount spent on one character

2,380,000

Highest prestige level

10

Mystery boxes opened

30

Time played

345h 49m

Time played in last two weeks

0m

Blood points per hour

133,850

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

84

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 531 Loargy 28 091 223 671 42 198
92 532 polomo080 28 090 903 356 267 980
92 533 JIMBEE 28 089 116 280 382 1 657
92 534 Tydu 28 089 021 344 93 391
92 535 winter 28 088 652 82 250 1 117
92 536 Robogamer 28 088 210 1 123 67 335
92 537 hojo 28 083 473 61 156 565

Currently at

92 534 place

Tydu needs another

95 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

373

Obsessions healed

88

Survivors healed while you are injured

92

Survivors healed while rest are injured

127

Survivors unhooked

497

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

25

Protection hits for unhooked survivors

45

Protection hits for carried survivors

5

Survivors saved using pallet

3

Survivors affected with boon totems

1,550

Survivors affected with speed boost

0

Recovered from dying state

28

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

0

Heals completed after all generators have been completed

11

Safe unhooks while broken

11

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

60

Repaired generators

518

Repaired damaged generators

424

Successful skill checks

7,326

Exit gates opened

35

Hex totems cleansed

12

Hex totems blessed

1

Chests opened

55

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

19

Great skill checks while injured

145

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

903

Hits dodged by vaults

57

Basic attacks and projectiles dodged

739

Escapes after stunning killer using pallet

137

Escapes from killer gasp

12

Hooks sabotaged

12

Chases escaped after being injured in this chase

327

Chases lost by hiding in locker

2

Revealed killer aura

405

Unhooked yourself

5

Amount of screams

1,375

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

114

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

0

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

62

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

9

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

458

Obsessions sacrificed

112

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

279

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

153

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

66

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

133

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

16

Make unique survivors scream

459

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

527

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

31

Survivors hit after they drop a pallet during chase

452

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

462

Killer vaults in chase

322

Survivors grabbed while performing a vault

7

Meters fallen

516

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

166

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

52

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

20

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

162

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

32

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

47

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

80

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

72

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

46

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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