Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

135,532,744

Max blood points amount spent on one character

12,759,911

Highest prestige level

100

Mystery boxes opened

761

Time played

1153h 34m

Time played in last two weeks

0m

Blood points per hour

117,490

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

215

Survivor full load-out matches

1,785

Ultra rare addon warded without a protection ward

878

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

32

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 241 Prince_Payne 125 495 960 291 850 4 435
56 242 POLUBIL I KAL 125 483 084 321 698 3 578
56 243 vivi <3 125 481 210 951 1 208 3 951
56 244 Patrick Bateman 125 478 203 360 916 4 380
56 245 Thaddius 125 477 126 746 913 3 878
56 246 vivi 💛 125 467 675 546 651 2 992
56 247 DILDO destroyer 125 466 883 1 058 889 4 168

Currently at

56 244 place

Patrick Bateman needs another

3 007 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,184

Obsessions healed

718

Survivors healed while you are injured

990

Survivors healed while rest are injured

1,123

Survivors unhooked

3,400

Survivors saved (from dying state/hook) in endgame

122

Knocked (In dying state) survivors healed

585

Survivors healed that come to you first

256

Protection hits for unhooked survivors

232

Protection hits for carried survivors

217

Survivors saved using pallet

48

Survivors affected with boon totems

2,798

Survivors affected with speed boost

1

Recovered from dying state

165

Take a hit with the Endurance status effect

140

Survivors healed in the Basement

20

Heals completed after all generators have been completed

32

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

1,077

Repaired generators

4,686

Repaired damaged generators

2,794

Successful skill checks

59,719

Exit gates opened

391

Hex totems cleansed

123

Hex totems blessed

0

Chests opened

1,273

Chests opened in basement

198

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

160

Great skill checks while injured

1,038

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,147

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,983

Hits dodged by vaults

633

Basic attacks and projectiles dodged

9,361

Escapes after stunning killer using pallet

1,034

Escapes from killer gasp

454

Hooks sabotaged

602

Chases escaped after being injured in this chase

1,886

Chases lost by hiding in locker

109

Revealed killer aura

1,489

Unhooked yourself

25

Amount of screams

8,161

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

177

Perform a fast vault within 3 seconds of getting hit

116

Pallet stun the Killer while holding a rare, common, or uncommon item

86

Trials where you've revealed or seen the Killer's aura 11+ times

462

Escapes

Escapes

Total escapes

970

Escapes crawling (In dying state) through exit gates

111

Escapes through hatch

105

Escapes through hatch crawling (In dying state)

9

Escapes with new item

207

Escapes with somebody else item

29

Escapes being injured with for over half a match

223

Escapes while being downed at most once

550

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

754

Escapes healthy or injured through hatch

96

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

29

Raccoon City Police Station (1st Floor Main Hall)

39

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

44

Killer statistics

Killer statistics

Kills

Kills

Hooks

398

Obsessions sacrificed

63

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

137

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

63

Generators damaged with Undetectable effect

104

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

116

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

30

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

7

Make unique survivors scream

677

Survivors hit with haste effect

296

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

636

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

49

Survivors hit after they drop a pallet during chase

154

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

28

Killer vaults in chase

56

Survivors grabbed while performing a vault

2

Meters fallen

114

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

78

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

7

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

150

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

436

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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