Total blood points earned

134,167,949

Max blood points amount spent on one character

10,895,000

Time played

1006h 26m

Time played in last two weeks

43h 11m

Blood points per hour

133,310

Estimated playtime per role

46% Survivor

Killer 54%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

150

Survivor full load-out matches

632

Ultra rare addon warded without a protection ward

55

Survivor rank
Silver I

Silver I

2 / 5 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

229

Killer full load-out matches

510

Ultra rare offering burned

26

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 310 Gameboylee 125 700 226 460 786 3 389
61 311 招手不是再见是说抱歉 125 699 687 982 699 2 769
61 312 KevlarVest_ | Twitch 125 688 975 9 683 1 364 5 565
61 313 RAT 125 685 508 2 167 697 2 274
61 314 Risky 125 684 919 2 894 562 1 453
61 315 Seal Man 125 684 839 8 422 5 830 21 799
61 316 Beeffart 125 681 862 1 522 371 1 852

Currently at

61 313 place

RAT needs another

3 467 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,634

Obsessions healed

199

Survivors healed while you are injured

224

Survivors healed while rest are injured

210

Survivors unhooked

2,714

Survivors saved (from dying state/hook) in endgame

250

Knocked (In dying state) survivors healed

168

Survivors healed that come to you first

41

Protection hits for unhooked survivors

290

Protection hits for carried survivors

41

Survivors saved using pallet

4

Survivors affected with boon totems

627

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

5

Heals completed after all generators have been completed

57

Safe unhooks while broken

27

Protection hits during End Game

26

Objective actions

Objective actions

Highest prestige level

25

Mystery boxes opened

360

Items depleted

280

Repaired generators

2,366

Repaired damaged generators

793

Successful skill checks

15,700

Exit gates opened

202

Hex totems cleansed

112

Hex totems blessed

0

Chests opened

348

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,806

Matches in that picked up and used special item

32

Great skill checks while injured

273

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

55

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,737

Finished repairs of generators while injured

131

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,697

Hits dodged by vaults

272

Basic attacks and projectiles dodged

1,033

Escapes after stunning killer using pallet

143

Escapes from killer gasp

26

Hooks sabotaged

93

Chases escaped after being injured in this chase

319

Chases lost by hiding in locker

0

Revealed killer aura

186

Unhooked yourself

17

Amount of screams

1,694

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

137

Pallet stun the Killer while holding a rare, common, or uncommon item

113

Trials where you've revealed or seen the Killer's aura 11+ times

50

Escapes

Escapes

Total escapes

718

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

174

Escapes through hatch crawling (In dying state)

6

Escapes with new item

253

Escapes with somebody else item

41

Escapes being injured with for over half a match

60

Escapes while being downed at most once

162

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

484

Escapes healthy or injured through hatch

168

Escaped by

76% Exit Gates

Hatch 24%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

11

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,193

Obsessions sacrificed

300

Kills (Memento mories)

156

Kills (Memento mories) or sacrifices after last generator

257

All survivors sacrificed or killed (Memento Mori) before the last generator

166

Hooks

Hooks

Different survivors hooked in basement

439

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

87

Survivors hooked before single generator was repaired

253

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

731

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

5

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

104

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

21

Make unique survivors scream

518

Survivors hit with haste effect

85

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

586

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

274

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

88

Survivors hit after they drop a pallet during chase

744

Survivors hit while carrying another survivor

129

Survivors detected using killer instinct

702

Killer vaults in chase

393

Survivors grabbed while performing a vault

4

Meters fallen

1,001

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

41

Uncloak attacks (The Wraith)

200

Blink attacks (The Nurse)

821

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

438

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

324

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

230

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

1,560

Survivors put to sleep (The Nightmare)

740

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

29

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

34

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

402

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

170

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

183

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

91

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

54

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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