Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,463,823

Max blood points amount spent on one character

4,495,000

Highest prestige level

50

Mystery boxes opened

225

Time played

236h 17m

Time played in last two weeks

3h 46m

Blood points per hour

272,824

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

284

Ultra rare addon warded without a protection ward

168

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

106

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 857 KevKev 1 569 785 8 31 139
113 858 algorithmorbit 1 567 300 19 5 19
113 859 flicken 1 566 217 52 1 11
113 860 《Amiyafloof》 1 566 176 0 6 23
113 861 foxsiacz 1 564 459 55 7 30
113 862 isfashine 1 564 314 10 16 51
113 863 rich amiri 1 563 428 1 11 39

Currently at

113 860 place

《Amiyafloof》 needs another

41 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,061

Obsessions healed

219

Survivors healed while you are injured

258

Survivors healed while rest are injured

469

Survivors unhooked

1,162

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

103

Survivors healed that come to you first

85

Protection hits for unhooked survivors

81

Protection hits for carried survivors

23

Survivors saved using pallet

13

Survivors affected with boon totems

1,397

Survivors affected with speed boost

0

Recovered from dying state

87

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

16

Heals completed after all generators have been completed

46

Safe unhooks while broken

1

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

294

Repaired generators

1,220

Repaired damaged generators

496

Successful skill checks

14,914

Exit gates opened

95

Hex totems cleansed

65

Hex totems blessed

0

Chests opened

94

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

111

Great skill checks while injured

464

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

933

Finished repairs of generators while injured

41

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,397

Hits dodged by vaults

113

Basic attacks and projectiles dodged

1,664

Escapes after stunning killer using pallet

298

Escapes from killer gasp

9

Hooks sabotaged

6

Chases escaped after being injured in this chase

716

Chases lost by hiding in locker

7

Revealed killer aura

713

Unhooked yourself

5

Amount of screams

3,500

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

106

Perform a fast vault within 3 seconds of getting hit

215

Pallet stun the Killer while holding a rare, common, or uncommon item

117

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

264

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

1

Escapes with new item

38

Escapes with somebody else item

7

Escapes being injured with for over half a match

34

Escapes while being downed at most once

185

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

219

Escapes healthy or injured through hatch

24

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

555

Obsessions sacrificed

117

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

152

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

107

Survivors hooked before single generator was repaired

248

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

231

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

183

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

114

Oblivious effect applied

325

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

23

Make unique survivors scream

950

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

213

Survivors downed next to a raised pallet

836

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

51

Survivors hit after they drop a pallet during chase

430

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

832

Killer vaults in chase

490

Survivors grabbed while performing a vault

3

Meters fallen

834

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

59

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

55

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

142

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

30

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

201

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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