Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,222,067

Max blood points amount spent on one character

3,340,000

Highest prestige level

7

Mystery boxes opened

16

Time played

145h 49m

Time played in last two weeks

10h 25m

Blood points per hour

289,556

Estimated playtime per role

18% Survivor

Killer 82%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

138

Killer full load-out matches

147

Ultra rare offering burned

10

Killer rank
Gold I

Gold I

4 / 5 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 469 rhaddz 2 977 739 10 16 106
111 470 Hex: Unlucky 2 977 426 64 15 51
111 471 Prismatical 2 975 454 0 39 152
111 472 MagicJones 2 972 343 73 9 31
111 473 Zodd 2 970 790 0 27 133
111 474 Newby 2 970 603 138 0 1
111 475 PedroDBS20 2 969 256 7 42 208

Currently at

111 472 place

MagicJones needs another

3 111 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

92

Obsessions healed

31

Survivors healed while you are injured

34

Survivors healed while rest are injured

40

Survivors unhooked

132

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

11

Protection hits for unhooked survivors

18

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

163

Survivors affected with speed boost

4

Recovered from dying state

8

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

37

Repaired generators

184

Repaired damaged generators

61

Successful skill checks

2,787

Exit gates opened

15

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

20

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

3

Great skill checks while injured

61

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

407

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

182

Hits dodged by vaults

12

Basic attacks and projectiles dodged

208

Escapes after stunning killer using pallet

24

Escapes from killer gasp

9

Hooks sabotaged

1

Chases escaped after being injured in this chase

70

Chases lost by hiding in locker

1

Revealed killer aura

5

Unhooked yourself

5

Amount of screams

478

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

35

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

1

Escapes being injured with for over half a match

4

Escapes while being downed at most once

16

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

34

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

672

Obsessions sacrificed

165

Kills (Memento mories)

109

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

402

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

440

Generators damaged with Undetectable effect

165

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

368

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

182

Oblivious effect applied

284

Survivors with Exposed effect downed

202

Survivors downed while carrying another survivor

41

Make unique survivors scream

1,139

Survivors hit with haste effect

150

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

966

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

97

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

37

Survivors hit after they drop a pallet during chase

414

Survivors hit while carrying another survivor

98

Survivors detected using killer instinct

910

Killer vaults in chase

275

Survivors grabbed while performing a vault

42

Meters fallen

1,607

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

164

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

407

Matches finished with one or more Hex totems remaining

36

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

833

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

27

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

66

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

24

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

179

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

144

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!