Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

117,305,018

Max blood points amount spent on one character

5,420,000

Highest prestige level

100

Mystery boxes opened

561

Time played

1018h 41m

Time played in last two weeks

0m

Blood points per hour

115,154

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

126

Survivor full load-out matches

765

Ultra rare addon warded without a protection ward

57

Survivor rank
Silver III

Silver III

4 / 5 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

9

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 860 Feite Kåre 23 091 181 637 112 480
98 861 Chaotic Goblin 23 088 646 0 246 1 046
98 862 rayne 23 087 084 655 100 332
98 863 dracula's blood bag 23 086 706 23 164 882
98 864 zemvik 23 086 365 349 145 823
98 865 read gachiakuta 23 086 102 697 3 18
98 866 Sefu la cai 23 085 124 282 121 617

Currently at

98 863 place

dracula's blood bag needs another

378 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,460

Obsessions healed

733

Survivors healed while you are injured

526

Survivors healed while rest are injured

792

Survivors unhooked

2,486

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

244

Survivors healed that come to you first

281

Protection hits for unhooked survivors

295

Protection hits for carried survivors

63

Survivors saved using pallet

12

Survivors affected with boon totems

6,288

Survivors affected with speed boost

61

Recovered from dying state

266

Take a hit with the Endurance status effect

149

Survivors healed in the Basement

36

Heals completed after all generators have been completed

66

Safe unhooks while broken

11

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

1,306

Repaired generators

3,315

Repaired damaged generators

1,024

Successful skill checks

50,874

Exit gates opened

279

Hex totems cleansed

96

Hex totems blessed

6

Chests opened

694

Chests opened in basement

63

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

608

Matches in that picked up and used special item

592

Great skill checks while injured

846

Swap held Survivor items for new ones from chests (counts once per chest)

248

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,102

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,586

Hits dodged by vaults

390

Basic attacks and projectiles dodged

3,878

Escapes after stunning killer using pallet

926

Escapes from killer gasp

58

Hooks sabotaged

50

Chases escaped after being injured in this chase

1,859

Chases lost by hiding in locker

33

Revealed killer aura

3,732

Unhooked yourself

60

Amount of screams

18,643

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,180

Blind killer using flashlight

105

Perform a fast vault within 3 seconds of getting hit

1,125

Pallet stun the Killer while holding a rare, common, or uncommon item

636

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

672

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

9

Escapes with new item

252

Escapes with somebody else item

13

Escapes being injured with for over half a match

44

Escapes while being downed at most once

414

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

590

Escapes healthy or injured through hatch

33

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

8

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

59

Obsessions sacrificed

15

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

39

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

13

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

1

Make unique survivors scream

103

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

82

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

3

Survivors hit after they drop a pallet during chase

29

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

46

Killer vaults in chase

20

Survivors grabbed while performing a vault

1

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

52

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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