Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

115,439,133

Max blood points amount spent on one character

9,881,072

Highest prestige level

100

Mystery boxes opened

456

Time played

572h 51m

Time played in last two weeks

1h 48m

Blood points per hour

201,517

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

203

Survivor full load-out matches

143

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

144

Killer full load-out matches

35

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 655 Naajan 24 170 702 186 112 550
98 656 Nepppp 24 169 203 557 60 321
98 657 TTV OCEEgo 24 168 187 83 44 306
98 658 Totem Tickler 69 24 167 517 452 189 633
98 659 Kivi 24 166 086 1 012 198 706
98 660 Travis 24 165 592 285 212 834
98 661 skotina 24 158 824 1 238 212 715

Currently at

98 658 place

Totem Tickler 69 needs another

670 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,410

Obsessions healed

556

Survivors healed while you are injured

486

Survivors healed while rest are injured

869

Survivors unhooked

2,498

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

253

Survivors healed that come to you first

177

Protection hits for unhooked survivors

144

Protection hits for carried survivors

138

Survivors saved using pallet

31

Survivors affected with boon totems

8,103

Survivors affected with speed boost

33

Recovered from dying state

101

Take a hit with the Endurance status effect

101

Survivors healed in the Basement

21

Heals completed after all generators have been completed

30

Safe unhooks while broken

5

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

463

Repaired generators

2,033

Repaired damaged generators

676

Successful skill checks

30,536

Exit gates opened

299

Hex totems cleansed

156

Hex totems blessed

3

Chests opened

807

Chests opened in basement

270

Escapes when playing without any perk and repaired generator(s)

44

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

189

Great skill checks while injured

736

Swap held Survivor items for new ones from chests (counts once per chest)

171

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

444

Finished repairs of generators while injured

23

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,176

Hits dodged by vaults

340

Basic attacks and projectiles dodged

4,622

Escapes after stunning killer using pallet

575

Escapes from killer gasp

87

Hooks sabotaged

68

Chases escaped after being injured in this chase

1,594

Chases lost by hiding in locker

17

Revealed killer aura

1,035

Unhooked yourself

19

Amount of screams

5,036

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

392

Perform a fast vault within 3 seconds of getting hit

392

Pallet stun the Killer while holding a rare, common, or uncommon item

210

Trials where you've revealed or seen the Killer's aura 11+ times

118

Escapes

Escapes

Total escapes

626

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

10

Escapes with new item

296

Escapes with somebody else item

10

Escapes being injured with for over half a match

48

Escapes while being downed at most once

392

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

554

Escapes healthy or injured through hatch

40

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

776

Obsessions sacrificed

179

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

181

All survivors sacrificed or killed (Memento Mori) before the last generator

103

Hooks

Hooks

Different survivors hooked in basement

118

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

384

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

431

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

61

Oblivious effect applied

204

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

36

Make unique survivors scream

510

Survivors hit with haste effect

230

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

39

Survivors downed next to a raised pallet

1,036

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

64

Survivors hit after they drop a pallet during chase

412

Survivors hit while carrying another survivor

92

Survivors detected using killer instinct

463

Killer vaults in chase

165

Survivors grabbed while performing a vault

1

Meters fallen

225

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

195

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

33

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

367

Survivors put to sleep (The Nightmare)

18

Reverse bear-traps put on survivors (The Pig)

20

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

114

Max Lacerations dealt (The Trickster)

212

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

44

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

65

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

52

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

21

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

83

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

32

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

131

Survivors downed while speared (The Deathslinger)

79

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

58

Survivors downed with Dire Crows (The Artist)

31

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

42

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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