Steam avatar

yuan

76561199012227007

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,060,125

Max blood points amount spent on one character

3,122,274

Highest prestige level

7

Mystery boxes opened

22

Time played

229h 7m

Time played in last two weeks

0m

Blood points per hour

183,575

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

11

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

132

Killer full load-out matches

126

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 728 odxico 18 385 180 173 20 84
101 729 Peekaboo 18 382 794 297 49 185
101 730 OzzyTheHoodFurryBoy 18 382 787 330 25 112
101 731 An Evil Resident 18 382 144 392 50 242
101 732 maarcosdgr 18 380 809 200 47 238
101 733 Calcifer 18 377 326 328 19 114
101 734 Nesi 18 374 398 149 79 491

Currently at

101 731 place

An Evil Resident needs another

643 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

275

Obsessions healed

70

Survivors healed while you are injured

45

Survivors healed while rest are injured

73

Survivors unhooked

419

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

27

Protection hits for unhooked survivors

40

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

491

Survivors affected with speed boost

100

Recovered from dying state

25

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

0

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

81

Repaired generators

527

Repaired damaged generators

609

Successful skill checks

6,812

Exit gates opened

74

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

32

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

38

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

515

Hits dodged by vaults

34

Basic attacks and projectiles dodged

1,133

Escapes after stunning killer using pallet

90

Escapes from killer gasp

7

Hooks sabotaged

8

Chases escaped after being injured in this chase

279

Chases lost by hiding in locker

0

Revealed killer aura

210

Unhooked yourself

4

Amount of screams

1,222

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

146

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

61

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

123

Escapes healthy or injured through hatch

7

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

566

Obsessions sacrificed

139

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

327

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

493

Generators damaged with Undetectable effect

133

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

18

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

19

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

26

Make unique survivors scream

834

Survivors hit with haste effect

327

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

811

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

51

Survivors hit after they drop a pallet during chase

329

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

542

Killer vaults in chase

301

Survivors grabbed while performing a vault

3

Meters fallen

314

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

424

Blink attacks (The Nurse)

850

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,676

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

223

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

58

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

90

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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