Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,064,759

Max blood points amount spent on one character

2,810,000

Highest prestige level

10

Mystery boxes opened

119

Time played

366h 55m

Time played in last two weeks

19m

Blood points per hour

114,644

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

213

Killer full load-out matches

204

Ultra rare offering burned

19

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 497 Pickmuxa2004 19 024 305 244 125 544
100 498 PeepingTom773 19 023 987 38 176 820
100 499 Lucky 19 023 857 279 46 159
100 500 Alexander 19 021 724 624 67 297
100 501 PepeN3verDie 19 021 301 134 71 317
100 502 Pain69 19 018 280 135 79 309
100 503 TotallyJazzed 19 015 617 46 256 984

Currently at

100 500 place

Alexander needs another

2 133 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

378

Obsessions healed

89

Survivors healed while you are injured

106

Survivors healed while rest are injured

134

Survivors unhooked

345

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

42

Protection hits for unhooked survivors

38

Protection hits for carried survivors

10

Survivors saved using pallet

5

Survivors affected with boon totems

1,093

Survivors affected with speed boost

2

Recovered from dying state

73

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

13

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

191

Repaired generators

647

Repaired damaged generators

219

Successful skill checks

3,728

Exit gates opened

62

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

154

Chests opened in basement

50

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

35

Great skill checks while injured

81

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

472

Hits dodged by vaults

44

Basic attacks and projectiles dodged

782

Escapes after stunning killer using pallet

169

Escapes from killer gasp

41

Hooks sabotaged

52

Chases escaped after being injured in this chase

246

Chases lost by hiding in locker

0

Revealed killer aura

155

Unhooked yourself

7

Amount of screams

2,053

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

44

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

46

Escapes with somebody else item

3

Escapes being injured with for over half a match

22

Escapes while being downed at most once

72

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

125

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,391

Obsessions sacrificed

326

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

269

All survivors sacrificed or killed (Memento Mori) before the last generator

191

Hooks

Hooks

Different survivors hooked in basement

186

Basement trees (3 or 4 survivors hooked in basement in this same time)

49

Survivors hooked while all remaining were injured

148

Survivors hooked before single generator was repaired

576

Survivors hooked in endgame

160

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

573

Generators damaged with Undetectable effect

120

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

15

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

237

Oblivious effect applied

511

Survivors with Exposed effect downed

188

Survivors downed while carrying another survivor

64

Make unique survivors scream

2,029

Survivors hit with haste effect

466

Injure or down survivors who are Hindered

213

Survivors that holding Special Item hit

146

Survivors downed next to a raised pallet

1,782

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

130

Hatches closed

97

Survivors hit after they drop a pallet during chase

796

Survivors hit while carrying another survivor

156

Survivors detected using killer instinct

417

Killer vaults in chase

257

Survivors grabbed while performing a vault

11

Meters fallen

684

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

73

Uncloak attacks (The Wraith)

329

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

59

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

120

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

524

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

1,719

Survivors put to sleep (The Nightmare)

229

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

48

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

39

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

29

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

151

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

77

Survivors downed while speared (The Deathslinger)

43

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

69

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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