Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,358,103

Max blood points amount spent on one character

3,280,000

Highest prestige level

9

Mystery boxes opened

12

Time played

142h 16m

Time played in last two weeks

26h 44m

Blood points per hour

206,360

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

147

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

82

Killer full load-out matches

119

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 951 Hellrest 6 241 186 117 73 369
108 952 Carnage 6 240 179 27 14 62
108 953 Unknown_Mvp 6 238 850 130 40 148
108 954 BrideKllr 6 238 002 89 36 182
108 955 TrwinMinCity 6 237 691 190 8 33
108 956 chemi 6 237 449 0 45 176
108 957 Yummy 6 237 150 38 120 540

Currently at

108 954 place

BrideKllr needs another

848 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

240

Obsessions healed

52

Survivors healed while you are injured

51

Survivors healed while rest are injured

76

Survivors unhooked

357

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

30

Survivors healed that come to you first

21

Protection hits for unhooked survivors

43

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

452

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

4

Heals completed after all generators have been completed

11

Safe unhooks while broken

3

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

136

Repaired generators

408

Repaired damaged generators

141

Successful skill checks

6,034

Exit gates opened

26

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

22

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

23

Great skill checks while injured

119

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,751

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

254

Hits dodged by vaults

25

Basic attacks and projectiles dodged

295

Escapes after stunning killer using pallet

40

Escapes from killer gasp

12

Hooks sabotaged

7

Chases escaped after being injured in this chase

158

Chases lost by hiding in locker

0

Revealed killer aura

396

Unhooked yourself

3

Amount of screams

1,397

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

163

Escapes

Escapes

Total escapes

77

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

49

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

67

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

281

Obsessions sacrificed

67

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

58

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

80

Survivors hooked before single generator was repaired

229

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

130

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

167

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

50

Oblivious effect applied

120

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

18

Make unique survivors scream

546

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

528

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

102

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

15

Survivors hit after they drop a pallet during chase

272

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

964

Killer vaults in chase

374

Survivors grabbed while performing a vault

9

Meters fallen

1,182

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

254

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

35

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

50

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

170

Survivors with Broken effect downed

70

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

72

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

29

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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