Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,832,156

Max blood points amount spent on one character

10,925,715

Highest prestige level

11

Mystery boxes opened

260

Time played

191h 49m

Time played in last two weeks

0m

Blood points per hour

197,231

Estimated playtime per role

7% Survivor

Killer 93%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

9

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

188

Killer full load-out matches

196

Ultra rare offering burned

48

Killer rank
Gold I

Gold I

2 / 5 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 980 BurntBurrito 37 842 824 895 338 1 106
88 981 又上树喽 37 840 557 3 475 1 983
88 982 gorifico 37 832 879 338 98 507
88 983 cherry fritter 37 832 156 907 20 90
88 984 Marshmello 37 829 722 221 336 869
88 985 Laminas 37 829 480 412 167 682
88 986 RunT00 37 825 255 525 143 470

Currently at

88 983 place

cherry fritter needs another

723 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

64

Obsessions healed

22

Survivors healed while you are injured

21

Survivors healed while rest are injured

22

Survivors unhooked

86

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

6

Protection hits for unhooked survivors

3

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

256

Survivors affected with speed boost

16

Recovered from dying state

8

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

21

Repaired generators

90

Repaired damaged generators

35

Successful skill checks

1,524

Exit gates opened

7

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

10

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

31

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

51

Hits dodged by vaults

7

Basic attacks and projectiles dodged

113

Escapes after stunning killer using pallet

13

Escapes from killer gasp

8

Hooks sabotaged

8

Chases escaped after being injured in this chase

29

Chases lost by hiding in locker

0

Revealed killer aura

81

Unhooked yourself

0

Amount of screams

337

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

20

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

10

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

14

Escapes healthy or injured through hatch

2

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

907

Obsessions sacrificed

143

Kills (Memento mories)

125

Kills (Memento mories) or sacrifices after last generator

301

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

156

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

507

Survivors hooked in endgame

160

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

368

Generators damaged with Undetectable effect

61

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

6

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

367

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

656

Survivors with Exposed effect downed

802

Survivors downed while carrying another survivor

50

Make unique survivors scream

1,567

Survivors hit with haste effect

181

Injure or down survivors who are Hindered

49

Survivors that holding Special Item hit

244

Survivors downed next to a raised pallet

1,506

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

50

Survivors hit after they drop a pallet during chase

376

Survivors hit while carrying another survivor

124

Survivors detected using killer instinct

365

Killer vaults in chase

176

Survivors grabbed while performing a vault

12

Meters fallen

1,393

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

93

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

228

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

489

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

97

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

1,007

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

77

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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