Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,453,770

Max blood points amount spent on one character

3,668,000

Highest prestige level

17

Mystery boxes opened

204

Time played

477h 25m

Time played in last two weeks

0m

Blood points per hour

130,816

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

214

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

196

Killer full load-out matches

48

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 791 Josty 53 727 204 508 417 2 091
75 792 Hex: satsuma owner 53 726 186 642 326 1 290
75 793 SraDunDuns 53 725 499 337 300 1 618
75 794 Colgersef 53 725 259 940 300 1 197
75 795 Zai 53 723 799 671 257 843
75 796 Caltra 53 721 670 1 382 173 786
75 797 Akumos 53 720 655 1 929 27 110

Currently at

75 794 place

Colgersef needs another

240 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

874

Obsessions healed

229

Survivors healed while you are injured

178

Survivors healed while rest are injured

300

Survivors unhooked

961

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

85

Protection hits for unhooked survivors

69

Protection hits for carried survivors

33

Survivors saved using pallet

6

Survivors affected with boon totems

2,789

Survivors affected with speed boost

8

Recovered from dying state

65

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

4

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

204

Repaired generators

1,262

Repaired damaged generators

561

Successful skill checks

18,620

Exit gates opened

144

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

63

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

27

Great skill checks while injured

220

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,380

Hits dodged by vaults

136

Basic attacks and projectiles dodged

2,859

Escapes after stunning killer using pallet

226

Escapes from killer gasp

57

Hooks sabotaged

13

Chases escaped after being injured in this chase

785

Chases lost by hiding in locker

2

Revealed killer aura

1,126

Unhooked yourself

9

Amount of screams

2,876

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,260

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

178

Pallet stun the Killer while holding a rare, common, or uncommon item

177

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

316

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

6

Escapes with new item

22

Escapes with somebody else item

11

Escapes being injured with for over half a match

34

Escapes while being downed at most once

190

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

250

Escapes healthy or injured through hatch

29

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,147

Obsessions sacrificed

287

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

266

All survivors sacrificed or killed (Memento Mori) before the last generator

123

Hooks

Hooks

Different survivors hooked in basement

145

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

638

Survivors hooked in endgame

130

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

420

Generators damaged with Undetectable effect

133

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

4

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

88

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

10

Survivors with Exposed effect downed

201

Survivors downed while carrying another survivor

78

Make unique survivors scream

1,451

Survivors hit with haste effect

174

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

111

Survivors downed next to a raised pallet

1,477

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

122

Hatches closed

69

Survivors hit after they drop a pallet during chase

589

Survivors hit while carrying another survivor

227

Survivors detected using killer instinct

189

Killer vaults in chase

309

Survivors grabbed while performing a vault

49

Meters fallen

3,451

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,188

Blink attacks (The Nurse)

589

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

2

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

278

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

830

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

162

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

446

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

78

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

161

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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