Steam avatar

Hammo

76561198977596853

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,490,896

Max blood points amount spent on one character

1,080,000

Highest prestige level

6

Mystery boxes opened

100

Time played

144h 49m

Time played in last two weeks

0m

Blood points per hour

155,306

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

63

Ultra rare addon warded without a protection ward

9

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

46

Killer full load-out matches

56

Ultra rare offering burned

1

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 518 TacoNamedPaco 12 504 842 102 86 437
101 519 GrimGamer11 12 504 607 121 30 107
101 520 Reaper 12 504 000 152 39 216
101 521 Hammo 12 503 843 144 19 88
101 522 Sunny 12 502 673 697 21 135
101 523 Elo Mask China 12 500 749 1 477 564 1 853
101 524 datoG 12 499 919 245 55 261

Currently at

101 521 place

Hammo needs another

157 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

117

Obsessions healed

15

Survivors healed while you are injured

52

Survivors healed while rest are injured

24

Survivors unhooked

128

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

32

Protection hits for unhooked survivors

252

Protection hits for carried survivors

31

Survivors saved using pallet

5

Survivors affected with boon totems

432

Survivors affected with speed boost

50

Recovered from dying state

11

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

25

Heals completed after all generators have been completed

22

Safe unhooks while broken

10

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

34

Repaired generators

211

Repaired damaged generators

62

Successful skill checks

1,971

Exit gates opened

38

Hex totems cleansed

100

Hex totems blessed

20

Chests opened

101

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

36

Great skill checks while injured

54

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

242

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

224

Hits dodged by vaults

52

Basic attacks and projectiles dodged

147

Escapes after stunning killer using pallet

51

Escapes from killer gasp

11

Hooks sabotaged

52

Chases escaped after being injured in this chase

69

Chases lost by hiding in locker

35

Revealed killer aura

51

Unhooked yourself

50

Amount of screams

383

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

108

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

1

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

30

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

101

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,019

Obsessions sacrificed

52

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

171

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

10

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

113

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

33

Make unique survivors scream

387

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

358

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

32

Survivors hit after they drop a pallet during chase

178

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

266

Killer vaults in chase

160

Survivors grabbed while performing a vault

18

Meters fallen

1,064

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,015

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

74

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

56

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

93

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

22

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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