Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,772,908

Max blood points amount spent on one character

520,000

Highest prestige level

4

Mystery boxes opened

4

Time played

124h 15m

Time played in last two weeks

0m

Blood points per hour

134,993

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

4

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 547 Ω | Merlin 16 782 228 398 23 162
98 548 wazkiz 16 774 875 180 176 1 020
98 549 horizon-_- 16 773 514 121 107 518
98 550 Chiorbino 16 772 908 139 93 431
98 551 Martin Cockroach 16 769 754 182 38 117
98 552 Dezi 16 769 016 191 27 141
98 553 ТЕРПИТЕ БИОКАРЛИКИ 16 767 874 106 159 660

Currently at

98 550 place

Chiorbino needs another

606 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

408

Obsessions healed

117

Survivors healed while you are injured

68

Survivors healed while rest are injured

116

Survivors unhooked

425

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

41

Protection hits for unhooked survivors

53

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

531

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

60

Repaired generators

431

Repaired damaged generators

183

Successful skill checks

7,062

Exit gates opened

42

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

72

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

30

Great skill checks while injured

107

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

420

Hits dodged by vaults

19

Basic attacks and projectiles dodged

599

Escapes after stunning killer using pallet

69

Escapes from killer gasp

14

Hooks sabotaged

7

Chases escaped after being injured in this chase

219

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

4

Amount of screams

1,705

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

93

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

71

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

76

Escapes healthy or injured through hatch

10

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

139

Obsessions sacrificed

35

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

32

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

74

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

108

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

23

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

7

Make unique survivors scream

189

Survivors hit with haste effect

54

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

155

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

16

Survivors hit after they drop a pallet during chase

66

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

85

Killer vaults in chase

45

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

217

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

101

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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