Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,765,953

Max blood points amount spent on one character

2,544,046

Highest prestige level

13

Mystery boxes opened

128

Time played

289h 52m

Time played in last two weeks

4h 47m

Blood points per hour

57,840

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

144

Ultra rare addon warded without a protection ward

51

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

8

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 240 эхослем в детсаду 9 927 978 190 121 452
106 241 niko oneshot 9 925 138 82 13 103
106 242 Kaisinu 9 922 878 214 55 515
106 243 BarefootTasha 9 922 731 44 216 903
106 244 SharpZ 9 922 328 0 45 253
106 245 🗦κοκλ🗧 9 921 875 0 195 778
106 246 ᲼balus 9 919 382 18 106 450

Currently at

106 243 place

BarefootTasha needs another

147 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

792

Obsessions healed

146

Survivors healed while you are injured

119

Survivors healed while rest are injured

286

Survivors unhooked

1,060

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

71

Protection hits for unhooked survivors

76

Protection hits for carried survivors

21

Survivors saved using pallet

1

Survivors affected with boon totems

2,901

Survivors affected with speed boost

4

Recovered from dying state

26

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

9

Heals completed after all generators have been completed

25

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

152

Repaired generators

1,309

Repaired damaged generators

431

Successful skill checks

12,081

Exit gates opened

139

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

97

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

65

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

77

Great skill checks while injured

206

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,014

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

980

Hits dodged by vaults

83

Basic attacks and projectiles dodged

922

Escapes after stunning killer using pallet

109

Escapes from killer gasp

31

Hooks sabotaged

7

Chases escaped after being injured in this chase

437

Chases lost by hiding in locker

4

Revealed killer aura

1,102

Unhooked yourself

3

Amount of screams

2,078

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

161

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

257

Escapes

Escapes

Total escapes

292

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

3

Escapes with new item

33

Escapes with somebody else item

7

Escapes being injured with for over half a match

15

Escapes while being downed at most once

142

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

246

Escapes healthy or injured through hatch

37

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

57

Obsessions sacrificed

13

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

9

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

21

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

3

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

1

Make unique survivors scream

69

Survivors hit with haste effect

56

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

43

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

4

Survivors hit after they drop a pallet during chase

36

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

2

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

37

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

42

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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