Overall statistics
Account overall
Total blood points earned
154,131,078
Max blood points amount spent on one character
11,675,346
Highest prestige level
100
Mystery boxes opened
1,294
Time played
751h 27m
Time played in last two weeks
3h 10m
Blood points per hour
205,112
Estimated playtime per role
96% Survivor
Killer 4%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
130
Survivor full load-out matches
1,065
Ultra rare addon warded without a protection ward
95
Ash II
12 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
23
Killer full load-out matches
66
Ultra rare offering burned
19
Ash IV
0 / 42
KillerLeaderboards
Currently at
69 710 place
Sayoko needs another
3 053 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,660
Obsessions healed
681
Survivors healed while you are injured
562
Survivors healed while rest are injured
777
Survivors unhooked
2,430
Survivors saved (from dying state/hook) in endgame
44
Knocked (In dying state) survivors healed
228
Survivors healed that come to you first
273
Protection hits for unhooked survivors
306
Protection hits for carried survivors
55
Survivors saved using pallet
16
Survivors affected with boon totems
11,516
Survivors affected with speed boost
2
Recovered from dying state
142
Take a hit with the Endurance status effect
70
Survivors healed in the Basement
12
Heals completed after all generators have been completed
9
Safe unhooks while broken
1
Protection hits during End Game
7
Objective actions
Items depleted
362
Repaired generators
3,380
Repaired damaged generators
2,023
Successful skill checks
45,040
Exit gates opened
374
Hex totems cleansed
163
Hex totems blessed
16
Chests opened
215
Chests opened in basement
24
Escapes when playing without any perk and repaired generator(s)
13
Matches with 300+ seconds of repairing generators
5
Matches in that picked up and used special item
84
Great skill checks while injured
193
Swap held Survivor items for new ones from chests (counts once per chest)
6
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
87
Finished repairs of generators while injured
1
Chests opened with a key
0
Boldness actions
Vaults in chase
3,296
Hits dodged by vaults
269
Basic attacks and projectiles dodged
4,670
Escapes after stunning killer using pallet
758
Escapes from killer gasp
73
Hooks sabotaged
107
Chases escaped after being injured in this chase
1,560
Chases lost by hiding in locker
13
Revealed killer aura
315
Unhooked yourself
19
Amount of screams
4,090
Reveal the Killer's aura for a total of 60 seconds in a single trial
240
Blind killer using flashlight
525
Perform a fast vault within 3 seconds of getting hit
111
Pallet stun the Killer while holding a rare, common, or uncommon item
55
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
703
Escapes crawling (In dying state) through exit gates
99
Escapes through hatch
78
Escapes through hatch crawling (In dying state)
23
Escapes with new item
53
Escapes with somebody else item
7
Escapes being injured with for over half a match
44
Escapes while being downed at most once
435
Escapes after unhooked yourself
7
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
6
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
526
Escapes healthy or injured through hatch
55
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
4
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
6
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
3
The Game (Bathroom)
7
Mount Ormond Resort (Chalet/Main Building)
10
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
5
Raccoon City Police Station (1st Floor Main Hall)
12
Eyrie of Crows (Inside Eyrie)
9
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
5
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
11
Killer statistics
Kills
Hooks
123
Obsessions sacrificed
38
Kills (Memento mories)
32
Kills (Memento mories) or sacrifices after last generator
33
All survivors sacrificed or killed (Memento Mori) before the last generator
13
Hooks
Different survivors hooked in basement
29
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
23
Survivors hooked before single generator was repaired
97
Survivors hooked in endgame
29
Territory protection
Generators damaged with at least one survivor hooked
91
Generators damaged with Undetectable effect
1
Survivors grabbed while repairing a generator
9
Survivors grabbed while cleansing a totem
1
Generators protection
61% Protected
Unprotected 39%
Hit survivors with a basic attack while you are Undetectable
2
Survivors injured while in the basement
3
Downs and effects
Survivors with Oblivious effect downed
6
Oblivious effect applied
23
Survivors with Exposed effect downed
51
Survivors downed while carrying another survivor
3
Make unique survivors scream
196
Survivors hit with haste effect
60
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
11
Survivors downed next to a raised pallet
180
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
28
Hatches closed
20
Survivors hit after they drop a pallet during chase
106
Survivors hit while carrying another survivor
9
Survivors detected using killer instinct
197
Killer vaults in chase
22
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
4
Blink attacks (The Nurse)
15
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
273
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
284
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
2
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
3
Deep wounded survivors downed (The Legion)
21
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
6
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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