Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

125,495,960

Max blood points amount spent on one character

11,050,405

Highest prestige level

81

Mystery boxes opened

615

Time played

868h 7m

Time played in last two weeks

25h 29m

Blood points per hour

144,561

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

154

Survivor full load-out matches

232

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

12

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 551 Not Eli 58 397 459 668 201 841
76 552 kenarf 58 393 323 1 239 271 1 148
76 553 かぱ 58 387 844 751 38 120
76 554 Prince_Payne 58 386 157 125 575 2 853
76 555 Saver 58 379 982 260 206 1 134
76 556 Чмолния 58 379 838 614 300 1 272
76 557 Mrs. Cake 58 379 316 637 195 684

Currently at

76 554 place

Prince_Payne needs another

1 687 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,449

Obsessions healed

564

Survivors healed while you are injured

441

Survivors healed while rest are injured

718

Survivors unhooked

2,688

Survivors saved (from dying state/hook) in endgame

109

Knocked (In dying state) survivors healed

350

Survivors healed that come to you first

207

Protection hits for unhooked survivors

315

Protection hits for carried survivors

129

Survivors saved using pallet

12

Survivors affected with boon totems

13,091

Survivors affected with speed boost

18

Recovered from dying state

115

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

32

Heals completed after all generators have been completed

74

Safe unhooks while broken

10

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

806

Repaired generators

4,435

Repaired damaged generators

1,764

Successful skill checks

46,327

Exit gates opened

459

Hex totems cleansed

218

Hex totems blessed

24

Chests opened

562

Chests opened in basement

91

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1,808

Matches in that picked up and used special item

111

Great skill checks while injured

593

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,888

Finished repairs of generators while injured

133

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

2,326

Hits dodged by vaults

244

Basic attacks and projectiles dodged

6,494

Escapes after stunning killer using pallet

616

Escapes from killer gasp

131

Hooks sabotaged

129

Chases escaped after being injured in this chase

1,694

Chases lost by hiding in locker

65

Revealed killer aura

812

Unhooked yourself

21

Amount of screams

5,642

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

133

Pallet stun the Killer while holding a rare, common, or uncommon item

81

Trials where you've revealed or seen the Killer's aura 11+ times

29

Escapes

Escapes

Total escapes

850

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

9

Escapes with new item

197

Escapes with somebody else item

24

Escapes being injured with for over half a match

70

Escapes while being downed at most once

495

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

737

Escapes healthy or injured through hatch

42

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

291

Obsessions sacrificed

69

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

135

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

213

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

4

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

64

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

108

Survivors with Exposed effect downed

77

Survivors downed while carrying another survivor

11

Make unique survivors scream

333

Survivors hit with haste effect

70

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

432

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

41

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

31

Survivors hit after they drop a pallet during chase

240

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

315

Killer vaults in chase

102

Survivors grabbed while performing a vault

6

Meters fallen

460

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

71

Blink attacks (The Nurse)

39

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

70

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

196

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

78

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

32

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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