Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

159,658,671

Max blood points amount spent on one character

13,740,000

Highest prestige level

33

Mystery boxes opened

938

Time played

1278h 45m

Time played in last two weeks

0m

Blood points per hour

124,855

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

255

Survivor full load-out matches

2,405

Ultra rare addon warded without a protection ward

208

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

287

Killer full load-out matches

643

Ultra rare offering burned

38

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 294 Diko 117 653 955 1 426 512 1 809
61 295 awesomeboy443 117 642 865 874 375 1 719
61 296 quariri 117 642 336 952 927 4 516
61 297 playboi bambi 117 640 790 1 766 657 2 570
61 298 Adderall 117 640 147 316 597 1 714
61 299 Bartending Cowboy 117 636 846 183 709 2 841
61 300 Tung Tung Tung Sahur 117 633 650 646 357 1 536

Currently at

61 297 place

playboi bambi needs another

1 546 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,548

Obsessions healed

247

Survivors healed while you are injured

641

Survivors healed while rest are injured

270

Survivors unhooked

3,842

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

445

Survivors healed that come to you first

72

Protection hits for unhooked survivors

529

Protection hits for carried survivors

307

Survivors saved using pallet

24

Survivors affected with boon totems

712

Survivors affected with speed boost

5

Recovered from dying state

109

Take a hit with the Endurance status effect

121

Survivors healed in the Basement

7

Heals completed after all generators have been completed

21

Safe unhooks while broken

4

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

139

Repaired generators

3,586

Repaired damaged generators

1,321

Successful skill checks

34,327

Exit gates opened

357

Hex totems cleansed

224

Hex totems blessed

0

Chests opened

1,002

Chests opened in basement

198

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

48

Great skill checks while injured

512

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,202

Finished repairs of generators while injured

62

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,010

Hits dodged by vaults

479

Basic attacks and projectiles dodged

2,663

Escapes after stunning killer using pallet

378

Escapes from killer gasp

131

Hooks sabotaged

221

Chases escaped after being injured in this chase

813

Chases lost by hiding in locker

14

Revealed killer aura

96

Unhooked yourself

37

Amount of screams

3,667

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

489

Perform a fast vault within 3 seconds of getting hit

215

Pallet stun the Killer while holding a rare, common, or uncommon item

256

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

892

Escapes crawling (In dying state) through exit gates

89

Escapes through hatch

111

Escapes through hatch crawling (In dying state)

17

Escapes with new item

189

Escapes with somebody else item

51

Escapes being injured with for over half a match

118

Escapes while being downed at most once

340

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

692

Escapes healthy or injured through hatch

94

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,934

Obsessions sacrificed

426

Kills (Memento mories)

109

Kills (Memento mories) or sacrifices after last generator

663

All survivors sacrificed or killed (Memento Mori) before the last generator

266

Hooks

Hooks

Different survivors hooked in basement

504

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

127

Survivors hooked before single generator was repaired

120

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,190

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

101

Survivors grabbed while cleansing a totem

18

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

62

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

170

Oblivious effect applied

344

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

5

Make unique survivors scream

274

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

502

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

243

Survivors hit after they drop a pallet during chase

1,000

Survivors hit while carrying another survivor

254

Survivors detected using killer instinct

21

Killer vaults in chase

77

Survivors grabbed while performing a vault

3

Meters fallen

283

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

311

Blink attacks (The Nurse)

188

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

104

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

213

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

231

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

4,353

Survivors put to sleep (The Nightmare)

1,171

Reverse bear-traps put on survivors (The Pig)

250

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

126

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

62

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

36

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

116

Intoxicated survivors downed (The Clown)

86

Survivors downed after phase walk (The Spirit)

162

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

41

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

63

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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