Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

145,633,565

Max blood points amount spent on one character

18,504,684

Highest prestige level

48

Mystery boxes opened

295

Time played

898h 32m

Time played in last two weeks

39h 7m

Blood points per hour

2,701

Estimated playtime per role

Survivor 87%
Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

418

Survivor rank

Iridescent I

Survivor full load-out matches

240

Ultra rare addon warded without a protection ward

7

Items depleted

592

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

117

Killer rank

Ash II, 1 pipes

Killer full load-out matches

95

Ultra rare offering burned

0

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,697

Obsessions healed

770

Survivors healed while you are injured

573

Survivors healed while rest are injured

839

Survivors unhooked

4,351

Survivors saved (from dying state/hook) in endgame

162

Knocked (In dying state) survivors healed

265

Survivors healed that come to you first

276

Protection hits for unhooked survivors

202

Protection hits for carried survivors

87

Survivors saved using pallet

10

Survivors affected with boon totems

3,340

Survivors affected with speed boost

7

Recovered from dying state

99

Take a hit with the Endurance status effect

107

Survivors healed in the Basement

29

Heals completed after all generators have been completed

187

Safe unhooks while broken

42

Protection hits during End Game

77

Objective actions

Objective actions

Repaired generators

4,545

Repaired damaged generators

2,890

Successful skill checks

59,649

Exit gates opened

401

Hex totems cleansed

232

Hex totems blessed

0

Chests opened

805

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

6,906

Matches in that picked up and used special item

272

Great skill checks while injured

1,361

Swap held Survivor items for new ones from chests (counts once per chest)

53

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12,111

Finished repairs of generators while injured

313

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,407

Hits dodged by vaults

374

Basic attacks and projectiles dodged

5,439

Escapes after stunning killer using pallet

946

Escapes from killer gasp

75

Hooks sabotaged

42

Chases escaped after being injured in this chase

2,316

Chases lost by hiding in locker

26

Revealed killer aura

960

Unhooked yourself

22

Amount of screams

10,193

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,020

Blind killer using flashlight

65

Perform a fast vault within 3 seconds of getting hit

582

Pallet stun the Killer while holding a rare, common, or uncommon item

271

Trials where you've revealed or seen the Killer's aura 11+ times

887

Escapes

Escapes

Total escapes

1,054

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

144

Escapes through hatch crawling (In dying state)

8

Escapes with new item

352

Escapes with somebody else item

24

Escapes being injured with for over half a match

100

Escapes while being downed at most once

602

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

870

Escapes healthy or injured through hatch

136

Escaped by

Exit Gates 86%
Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

12

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

19

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

541

Obsessions sacrificed

124

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

113

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

260

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

310

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 73%
Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

54

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

180

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

11

Make unique survivors scream

351

Survivors hit with haste effect

383

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

653

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

52

Survivors hit after they drop a pallet during chase

177

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

440

Killer vaults in chase

144

Survivors grabbed while performing a vault

4

Meters fallen

311

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

160

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

459

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

52

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

100

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

163

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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