Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,911,835

Max blood points amount spent on one character

10,030,132

Highest prestige level

18

Mystery boxes opened

455

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

76

Survivor full load-out matches

82

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

245

Killer full load-out matches

111

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 559 Catrrus Vakarian 83 919 709 304 694 3 283
69 560 Kise 83 918 353 1 467 786 3 533
69 561 IDon'tPlayThisGameVeryOften 83 915 561 1 633 321 1 163
69 562 balls tech 83 911 835 1 012 415 1 606
69 563 AdamsSan 83 909 623 650 257 1 343
69 564 Detective Tapp 83 909 376 568 627 2 699
69 565 ,, 83 902 664 1 273 717 3 094

Currently at

69 562 place

balls tech needs another

3 726 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,217

Obsessions healed

292

Survivors healed while you are injured

270

Survivors healed while rest are injured

411

Survivors unhooked

1,448

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

171

Survivors healed that come to you first

57

Protection hits for unhooked survivors

148

Protection hits for carried survivors

80

Survivors saved using pallet

11

Survivors affected with boon totems

3,305

Survivors affected with speed boost

15

Recovered from dying state

34

Take a hit with the Endurance status effect

94

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

254

Repaired generators

1,606

Repaired damaged generators

903

Successful skill checks

19,342

Exit gates opened

153

Hex totems cleansed

118

Hex totems blessed

8

Chests opened

219

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

48

Great skill checks while injured

73

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,571

Hits dodged by vaults

422

Basic attacks and projectiles dodged

4,896

Escapes after stunning killer using pallet

566

Escapes from killer gasp

39

Hooks sabotaged

109

Chases escaped after being injured in this chase

989

Chases lost by hiding in locker

3

Revealed killer aura

35

Unhooked yourself

18

Amount of screams

1,956

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

57

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

415

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

4

Escapes with new item

56

Escapes with somebody else item

5

Escapes being injured with for over half a match

58

Escapes while being downed at most once

244

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

339

Escapes healthy or injured through hatch

28

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,012

Obsessions sacrificed

251

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

283

All survivors sacrificed or killed (Memento Mori) before the last generator

147

Hooks

Hooks

Different survivors hooked in basement

171

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

492

Survivors hooked in endgame

177

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

564

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

7

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

68

Survivors with Exposed effect downed

102

Survivors downed while carrying another survivor

35

Make unique survivors scream

582

Survivors hit with haste effect

315

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

46

Survivors downed next to a raised pallet

946

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

70

Survivors hit after they drop a pallet during chase

562

Survivors hit while carrying another survivor

110

Survivors detected using killer instinct

89

Killer vaults in chase

133

Survivors grabbed while performing a vault

3

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

292

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

19

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,706

Survivors put to sleep (The Nightmare)

41

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,971

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

61

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

547

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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