Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,909,623

Max blood points amount spent on one character

3,249,326

Highest prestige level

10

Mystery boxes opened

350

Time played

345h 19m

Time played in last two weeks

2h 18m

Blood points per hour

242,993

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

560

Ultra rare addon warded without a protection ward

111

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

276

Ultra rare offering burned

32

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 299 小何小何無可奈何 48 388 724 8 185 617
84 300 Eiselfe 48 388 412 1 297 108 516
84 301 ◄Megumin► 48 385 678 1 598 392 1 564
84 302 AdamsSan 48 384 126 361 142 712
84 303 Verso 48 383 546 588 169 670
84 304 joe-cat 48 380 487 1 712 90 437
84 305 ⊝ AliceInChains ⊝ 48 379 780 251 158 780

Currently at

84 302 place

AdamsSan needs another

1 552 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,031

Obsessions healed

231

Survivors healed while you are injured

199

Survivors healed while rest are injured

420

Survivors unhooked

1,164

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

89

Protection hits for unhooked survivors

74

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

7,452

Survivors affected with speed boost

77

Recovered from dying state

66

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

4

Heals completed after all generators have been completed

16

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

460

Repaired generators

1,343

Repaired damaged generators

458

Successful skill checks

19,417

Exit gates opened

130

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

103

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

119

Great skill checks while injured

202

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

344

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

970

Hits dodged by vaults

84

Basic attacks and projectiles dodged

1,439

Escapes after stunning killer using pallet

112

Escapes from killer gasp

37

Hooks sabotaged

110

Chases escaped after being injured in this chase

554

Chases lost by hiding in locker

12

Revealed killer aura

992

Unhooked yourself

14

Amount of screams

4,402

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

243

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

257

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

34

Escapes with somebody else item

1

Escapes being injured with for over half a match

18

Escapes while being downed at most once

158

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

235

Escapes healthy or injured through hatch

13

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

650

Obsessions sacrificed

162

Kills (Memento mories)

116

Kills (Memento mories) or sacrifices after last generator

155

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

81

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

102

Survivors hooked before single generator was repaired

369

Survivors hooked in endgame

83

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

543

Generators damaged with Undetectable effect

171

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

6

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

392

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

83

Oblivious effect applied

801

Survivors with Exposed effect downed

133

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,260

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

45

Survivors that holding Special Item hit

264

Survivors downed next to a raised pallet

995

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

128

Hatches closed

52

Survivors hit after they drop a pallet during chase

363

Survivors hit while carrying another survivor

107

Survivors detected using killer instinct

489

Killer vaults in chase

103

Survivors grabbed while performing a vault

11

Meters fallen

951

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

106

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

647

Trials where each survivor was hit after teleport (The Hag)

17

Shocks (The Doctor)

51

Trials where all survivors suffered from madness 3 (The Doctor)

56

Hatchets thrown (The Huntress)

850

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

80

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

222

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

37

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

15

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

90

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

24

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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