Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,263,386

Max blood points amount spent on one character

6,390,000

Highest prestige level

7

Mystery boxes opened

5

Time played

291h 52m

Time played in last two weeks

0m

Blood points per hour

155,082

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

276

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

151

Killer full load-out matches

217

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 151 Recreational Colonoscopy 4 283 526 30 34 179
110 152 Sweetroll 4 283 063 0 32 177
110 153 сопливчк 4 279 791 12 33 142
110 154 kkwalkhard 4 279 582 25 28 126
110 155 THE JIM 4 277 549 130 15 62
110 156 Mecha 4 276 817 0 45 294
110 157 Valentine 4 276 551 152 25 181

Currently at

110 154 place

kkwalkhard needs another

209 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

904

Obsessions healed

207

Survivors healed while you are injured

226

Survivors healed while rest are injured

302

Survivors unhooked

1,033

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

149

Survivors healed that come to you first

84

Protection hits for unhooked survivors

97

Protection hits for carried survivors

32

Survivors saved using pallet

0

Survivors affected with boon totems

1,381

Survivors affected with speed boost

4

Recovered from dying state

98

Take a hit with the Endurance status effect

136

Survivors healed in the Basement

11

Heals completed after all generators have been completed

103

Safe unhooks while broken

4

Protection hits during End Game

63

Objective actions

Objective actions

Items depleted

231

Repaired generators

839

Repaired damaged generators

349

Successful skill checks

12,521

Exit gates opened

95

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

111

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

47

Great skill checks while injured

310

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,674

Finished repairs of generators while injured

169

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

893

Hits dodged by vaults

101

Basic attacks and projectiles dodged

1,838

Escapes after stunning killer using pallet

262

Escapes from killer gasp

16

Hooks sabotaged

10

Chases escaped after being injured in this chase

581

Chases lost by hiding in locker

4

Revealed killer aura

461

Unhooked yourself

3

Amount of screams

3,915

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,360

Blind killer using flashlight

178

Perform a fast vault within 3 seconds of getting hit

179

Pallet stun the Killer while holding a rare, common, or uncommon item

226

Trials where you've revealed or seen the Killer's aura 11+ times

73

Escapes

Escapes

Total escapes

201

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

0

Escapes with new item

36

Escapes with somebody else item

7

Escapes being injured with for over half a match

37

Escapes while being downed at most once

123

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

182

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

521

Obsessions sacrificed

128

Kills (Memento mories)

138

Kills (Memento mories) or sacrifices after last generator

119

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

91

Survivors hooked before single generator was repaired

364

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

517

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

190

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

168

Oblivious effect applied

632

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

51

Make unique survivors scream

976

Survivors hit with haste effect

195

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

126

Survivors downed next to a raised pallet

1,140

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

35

Survivors hit after they drop a pallet during chase

503

Survivors hit while carrying another survivor

120

Survivors detected using killer instinct

1,069

Killer vaults in chase

239

Survivors grabbed while performing a vault

12

Meters fallen

1,953

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

62

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

78

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

203

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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