Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,261,757

Max blood points amount spent on one character

12,421,829

Highest prestige level

8

Mystery boxes opened

402

Time played

204h 26m

Time played in last two weeks

0m

Blood points per hour

221,401

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

315

Ultra rare addon warded without a protection ward

5

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

57

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 109 lsw070413 11 299 403 378 33 79
104 110 Kuro Inoue 11 297 474 372 37 181
104 111 i'll 11 293 937 316 470 1 566
104 112 yaropolk bayraktar 11 286 321 97 43 211
104 113 ThiagoSiririca 11 284 186 105 8 33
104 114 PokiW 11 283 610 256 93 361
104 115 chewy 11 281 613 13 144 545

Currently at

104 112 place

yaropolk bayraktar needs another

7 616 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

797

Obsessions healed

214

Survivors healed while you are injured

183

Survivors healed while rest are injured

270

Survivors unhooked

646

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

94

Protection hits for unhooked survivors

54

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

1,056

Survivors affected with speed boost

11

Recovered from dying state

103

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

11

Heals completed after all generators have been completed

24

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

333

Repaired generators

944

Repaired damaged generators

311

Successful skill checks

13,740

Exit gates opened

69

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

9

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

70

Great skill checks while injured

340

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

669

Hits dodged by vaults

48

Basic attacks and projectiles dodged

959

Escapes after stunning killer using pallet

139

Escapes from killer gasp

36

Hooks sabotaged

21

Chases escaped after being injured in this chase

397

Chases lost by hiding in locker

2

Revealed killer aura

734

Unhooked yourself

4

Amount of screams

3,395

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

101

Pallet stun the Killer while holding a rare, common, or uncommon item

82

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

176

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

3

Escapes with new item

8

Escapes with somebody else item

4

Escapes being injured with for over half a match

16

Escapes while being downed at most once

121

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

150

Escapes healthy or injured through hatch

11

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

136

Obsessions sacrificed

31

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

77

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

110

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

33

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

3

Make unique survivors scream

207

Survivors hit with haste effect

37

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

167

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

10

Survivors hit after they drop a pallet during chase

46

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

501

Killer vaults in chase

103

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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