Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,857,236

Max blood points amount spent on one character

5,340,000

Highest prestige level

6

Mystery boxes opened

51

Time played

379h 48m

Time played in last two weeks

21h 52m

Blood points per hour

149,703

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

436

Ultra rare addon warded without a protection ward

91

Survivor rank
Iridescent I

Iridescent I

Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

84

Ultra rare offering burned

7

Killer rank
Iridescent I

Iridescent I

Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 254 allweretakenbruh 56 859 112 1 294 117 608
73 255 Sebkie 56 858 069 450 392 1 737
73 256 Isamu 56 857 639 500 186 992
73 257 • Zex • 56 857 236 251 238 988
73 258 Trippi Troppa 56 855 659 868 404 1 627
73 259 2cute2die 56 854 802 329 706 2 821
73 260 paris hilton 56 852 791 273 363 1 870

Currently at

73 257 place

• Zex • needs another

403 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

522

Obsessions healed

97

Survivors healed while you are injured

86

Survivors healed while rest are injured

174

Survivors unhooked

736

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

87

Survivors healed that come to you first

59

Protection hits for unhooked survivors

61

Protection hits for carried survivors

24

Survivors saved using pallet

2

Survivors affected with boon totems

432

Survivors affected with speed boost

27

Recovered from dying state

79

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

4

Heals completed after all generators have been completed

64

Safe unhooks while broken

4

Protection hits during End Game

35

Objective actions

Objective actions

Items depleted

172

Repaired generators

988

Repaired damaged generators

297

Successful skill checks

14,472

Exit gates opened

102

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

54

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

19

Great skill checks while injured

186

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,590

Finished repairs of generators while injured

88

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,091

Hits dodged by vaults

101

Basic attacks and projectiles dodged

1,588

Escapes after stunning killer using pallet

254

Escapes from killer gasp

28

Hooks sabotaged

2

Chases escaped after being injured in this chase

542

Chases lost by hiding in locker

1

Revealed killer aura

1,091

Unhooked yourself

10

Amount of screams

3,945

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

282

Perform a fast vault within 3 seconds of getting hit

229

Pallet stun the Killer while holding a rare, common, or uncommon item

258

Trials where you've revealed or seen the Killer's aura 11+ times

91

Escapes

Escapes

Total escapes

238

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

2

Escapes with new item

25

Escapes with somebody else item

4

Escapes being injured with for over half a match

21

Escapes while being downed at most once

133

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

205

Escapes healthy or injured through hatch

18

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

251

Obsessions sacrificed

58

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

181

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

130

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

2

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

65

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

48

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

15

Make unique survivors scream

416

Survivors hit with haste effect

84

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

510

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

166

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

27

Survivors hit after they drop a pallet during chase

236

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

506

Killer vaults in chase

127

Survivors grabbed while performing a vault

9

Meters fallen

795

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

192

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

213

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

37

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

25

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

85

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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