Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

93,286,556

Max blood points amount spent on one character

8,047,876

Highest prestige level

62

Mystery boxes opened

577

Time played

947h 6m

Time played in last two weeks

3m

Blood points per hour

98,497

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

91

Survivor full load-out matches

436

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

73

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 333 Isamu 56 857 639 500 186 992
73 334 • Zex • 56 857 236 251 238 988
73 335 Trippi Troppa 56 855 659 868 404 1 627
73 336 2cute2die 56 854 802 329 706 2 821
73 337 paris hilton 56 852 791 273 363 1 870
73 338 AxiomaticParrot 56 852 147 238 424 1 465
73 339 goblinfrog 56 846 860 896 287 1 232

Currently at

73 336 place

2cute2die needs another

857 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,178

Obsessions healed

777

Survivors healed while you are injured

544

Survivors healed while rest are injured

847

Survivors unhooked

3,663

Survivors saved (from dying state/hook) in endgame

134

Knocked (In dying state) survivors healed

339

Survivors healed that come to you first

189

Protection hits for unhooked survivors

333

Protection hits for carried survivors

64

Survivors saved using pallet

5

Survivors affected with boon totems

6,809

Survivors affected with speed boost

4

Recovered from dying state

108

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

11

Heals completed after all generators have been completed

35

Safe unhooks while broken

11

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

439

Repaired generators

3,862

Repaired damaged generators

1,431

Successful skill checks

44,863

Exit gates opened

413

Hex totems cleansed

166

Hex totems blessed

2

Chests opened

252

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

77

Great skill checks while injured

246

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

613

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,515

Hits dodged by vaults

194

Basic attacks and projectiles dodged

4,694

Escapes after stunning killer using pallet

362

Escapes from killer gasp

125

Hooks sabotaged

85

Chases escaped after being injured in this chase

1,479

Chases lost by hiding in locker

5

Revealed killer aura

238

Unhooked yourself

19

Amount of screams

4,590

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

114

Perform a fast vault within 3 seconds of getting hit

152

Pallet stun the Killer while holding a rare, common, or uncommon item

90

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

970

Escapes crawling (In dying state) through exit gates

94

Escapes through hatch

99

Escapes through hatch crawling (In dying state)

14

Escapes with new item

95

Escapes with somebody else item

20

Escapes being injured with for over half a match

78

Escapes while being downed at most once

526

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

777

Escapes healthy or injured through hatch

85

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

330

Obsessions sacrificed

72

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

112

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

67

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

273

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

87

Oblivious effect applied

533

Survivors with Exposed effect downed

123

Survivors downed while carrying another survivor

9

Make unique survivors scream

14

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

163

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

36

Survivors hit after they drop a pallet during chase

240

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

31

Killer vaults in chase

11

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

98

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

4

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

164

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

77

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

67

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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