Total blood points earned

205,293,099

Max blood points amount spent on one character

29,057,808

Time played

1329h 36m

Time played in last two weeks

0m

Blood points per hour

154,402

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

217

Survivor full load-out matches

51

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

638

Killer full load-out matches

407

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 164 Dantee 205 315 938 2 889 577 2 638
45 165 immortail 205 309 026 253 1 000 4 032
45 166 Hyakki 205 297 588 1 702 1 089 4 684
45 167 IcWa 205 293 099 3 493 799 3 091
45 168 3800 205 291 788 4 572 1 126 3 693
45 169 喵喵咪咪,猫小猫小 205 288 684 132 2 588 11 459
45 170 Johnnie_Walker 205 286 334 3 230 884 3 862

Currently at

45 167 place

IcWa needs another

4 489 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,227

Obsessions healed

879

Survivors healed while you are injured

621

Survivors healed while rest are injured

955

Survivors unhooked

3,101

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

319

Survivors healed that come to you first

257

Protection hits for unhooked survivors

288

Protection hits for carried survivors

169

Survivors saved using pallet

17

Survivors affected with boon totems

12,053

Survivors affected with speed boost

16

Recovered from dying state

162

Take a hit with the Endurance status effect

313

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

56

Mystery boxes opened

1,308

Items depleted

220

Repaired generators

3,091

Repaired damaged generators

2,740

Successful skill checks

33,571

Exit gates opened

317

Hex totems cleansed

107

Hex totems blessed

0

Chests opened

212

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

118

Great skill checks while injured

285

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

53

Finished repairs of generators while injured

3

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,021

Hits dodged by vaults

474

Basic attacks and projectiles dodged

7,536

Escapes after stunning killer using pallet

1,118

Escapes from killer gasp

86

Hooks sabotaged

8

Chases escaped after being injured in this chase

1,894

Chases lost by hiding in locker

11

Revealed killer aura

723

Unhooked yourself

37

Amount of screams

7,989

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

77

Perform a fast vault within 3 seconds of getting hit

79

Pallet stun the Killer while holding a rare, common, or uncommon item

51

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

799

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

7

Escapes with new item

80

Escapes with somebody else item

31

Escapes being injured with for over half a match

55

Escapes while being downed at most once

487

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

699

Escapes healthy or injured through hatch

41

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

10

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,493

Obsessions sacrificed

848

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

818

All survivors sacrificed or killed (Memento Mori) before the last generator

345

Hooks

Hooks

Different survivors hooked in basement

383

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

332

Survivors hooked before single generator was repaired

1,980

Survivors hooked in endgame

404

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,684

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

5

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

365

Oblivious effect applied

1,811

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

124

Make unique survivors scream

4,977

Survivors hit with haste effect

1,684

Injure or down survivors who are Hindered

517

Survivors that holding Special Item hit

522

Survivors downed next to a raised pallet

5,007

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

218

Hatches closed

244

Survivors hit after they drop a pallet during chase

3,122

Survivors hit while carrying another survivor

444

Survivors detected using killer instinct

1,178

Killer vaults in chase

2,950

Survivors grabbed while performing a vault

7

Meters fallen

149

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

461

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

281

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

147

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

150

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

107

Max Lacerations dealt (The Trickster)

91

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

118

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

149

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,507

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1,057

Intoxicated survivors downed (The Clown)

95

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

666

Survivors downed while speared (The Deathslinger)

82

Survivors downed with Victor clinging (The Twins)

56

Survivors downed while contaminated (The Nemesis)

182

Survivors downed with Dire Crows (The Artist)

28

Survivors downed during Nightfall (The Dredge)

87

Down survivor you recently teleported to (The Singularity)

212

Down survivor using UVX (The Unknown)

295

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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