Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

140,355,017

Max blood points amount spent on one character

11,082,275

Highest prestige level

13

Mystery boxes opened

431

Time played

671h 7m

Time played in last two weeks

29h 43m

Blood points per hour

3,486

Estimated playtime per role

Survivor 59%
Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

122

Survivor rank

Iridescent II, 1 pipes

Survivor full load-out matches

587

Ultra rare addon warded without a protection ward

75

Items depleted

468

Survivor Adepts

Adepts got 9
Adepts left 42
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

242

Killer rank

Bronze III, 1 pipes

Killer full load-out matches

532

Ultra rare offering burned

3

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,284

Obsessions healed

191

Survivors healed while you are injured

210

Survivors healed while rest are injured

402

Survivors unhooked

1,811

Survivors saved (from dying state/hook) in endgame

121

Knocked (In dying state) survivors healed

135

Survivors healed that come to you first

93

Protection hits for unhooked survivors

135

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

3,631

Survivors affected with speed boost

22

Recovered from dying state

100

Take a hit with the Endurance status effect

168

Survivors healed in the Basement

5

Heals completed after all generators have been completed

72

Safe unhooks while broken

4

Protection hits during End Game

42

Objective actions

Objective actions

Repaired generators

2,563

Repaired damaged generators

1,746

Successful skill checks

26,662

Exit gates opened

361

Hex totems cleansed

177

Hex totems blessed

0

Chests opened

409

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

910

Matches in that picked up and used special item

69

Great skill checks while injured

524

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,578

Finished repairs of generators while injured

79

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

2,586

Hits dodged by vaults

265

Basic attacks and projectiles dodged

2,213

Escapes after stunning killer using pallet

367

Escapes from killer gasp

53

Hooks sabotaged

66

Chases escaped after being injured in this chase

870

Chases lost by hiding in locker

3

Revealed killer aura

473

Unhooked yourself

15

Amount of screams

3,660

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

76

Perform a fast vault within 3 seconds of getting hit

297

Pallet stun the Killer while holding a rare, common, or uncommon item

278

Trials where you've revealed or seen the Killer's aura 11+ times

1,303

Escapes

Escapes

Total escapes

624

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

3

Escapes with new item

182

Escapes with somebody else item

20

Escapes being injured with for over half a match

49

Escapes while being downed at most once

268

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

527

Escapes healthy or injured through hatch

45

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,431

Obsessions sacrificed

281

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

354

All survivors sacrificed or killed (Memento Mori) before the last generator

83

Hooks

Hooks

Different survivors hooked in basement

240

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

416

Survivors hooked in endgame

250

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,122

Generators damaged with Undetectable effect

349

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

7

Generators protection

Protected 48%
Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

116

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

169

Oblivious effect applied

668

Survivors with Exposed effect downed

46

Survivors downed while carrying another survivor

34

Make unique survivors scream

1,838

Survivors hit with haste effect

576

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

1,517

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

111

Survivors hit after they drop a pallet during chase

821

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

708

Killer vaults in chase

501

Survivors grabbed while performing a vault

3

Meters fallen

1,429

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

120

Uncloak attacks (The Wraith)

1,254

Blink attacks (The Nurse)

79

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

327

Matches finished with one or more Hex totems remaining

24

Traps triggered (The Hag)

230

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

756

Trials where all survivors suffered from madness 3 (The Doctor)

216

Hatchets thrown (The Huntress)

4,749

Survivors put to sleep (The Nightmare)

131

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

222

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

227

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

86

Survivors downed while having max Sickness (The Plague)

259

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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