Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,425,226

Max blood points amount spent on one character

3,099,872

Highest prestige level

7

Mystery boxes opened

282

Time played

346h 40m

Time played in last two weeks

0m

Blood points per hour

165,650

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

141

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

59

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 238 Limai 22 614 705 560 73 308
93 239 Haundusce 22 614 605 409 189 725
93 240 Sergeant_Cheddar 22 614 513 158 151 613
93 241 synetxce 22 614 162 109 66 232
93 242 Silly bones 22 609 144 103 119 462
93 243 GayfockaBeni 22 605 867 355 239 999
93 244 power 22 605 845 172 77 421

Currently at

93 241 place

synetxce needs another

351 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

471

Obsessions healed

110

Survivors healed while you are injured

108

Survivors healed while rest are injured

174

Survivors unhooked

650

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

48

Protection hits for unhooked survivors

54

Protection hits for carried survivors

17

Survivors saved using pallet

4

Survivors affected with boon totems

2,973

Survivors affected with speed boost

0

Recovered from dying state

45

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

192

Repaired generators

765

Repaired damaged generators

293

Successful skill checks

8,847

Exit gates opened

74

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

86

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

119

Great skill checks while injured

179

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

748

Hits dodged by vaults

77

Basic attacks and projectiles dodged

1,663

Escapes after stunning killer using pallet

147

Escapes from killer gasp

13

Hooks sabotaged

7

Chases escaped after being injured in this chase

409

Chases lost by hiding in locker

2

Revealed killer aura

379

Unhooked yourself

11

Amount of screams

2,452

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

88

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

195

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

25

Escapes with somebody else item

2

Escapes being injured with for over half a match

23

Escapes while being downed at most once

113

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

159

Escapes healthy or injured through hatch

20

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

544

Obsessions sacrificed

130

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

339

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

302

Generators damaged with Undetectable effect

52

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

74

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

137

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

25

Make unique survivors scream

739

Survivors hit with haste effect

146

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

797

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

34

Survivors hit after they drop a pallet during chase

250

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

14

Killer vaults in chase

116

Survivors grabbed while performing a vault

0

Meters fallen

4

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

665

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

52

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

154

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

767

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

80

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

39

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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