Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,382,358

Max blood points amount spent on one character

2,741,914

Highest prestige level

9

Mystery boxes opened

196

Time played

440h 1m

Time played in last two weeks

7h 49m

Blood points per hour

130,410

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

46

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 308 T-mobileMan 2 764 296 6 23 128
111 309 Lambo 2 763 882 40 28 109
111 310 Meskalin 2 763 821 27 23 125
111 311 yağız 2 760 628 3 23 152
111 312 SteinsGoat 2 759 765 74 4 18
111 313 Gandalf the Cat 2 754 937 2 48 202
111 314 Bean 2 754 372 0 30 235

Currently at

111 311 place

yağız needs another

3 193 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,340

Obsessions healed

318

Survivors healed while you are injured

256

Survivors healed while rest are injured

496

Survivors unhooked

1,294

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

127

Survivors healed that come to you first

152

Protection hits for unhooked survivors

84

Protection hits for carried survivors

14

Survivors saved using pallet

5

Survivors affected with boon totems

3,928

Survivors affected with speed boost

0

Recovered from dying state

159

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

5

Heals completed after all generators have been completed

44

Safe unhooks while broken

0

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

148

Repaired generators

1,500

Repaired damaged generators

597

Successful skill checks

23,365

Exit gates opened

120

Hex totems cleansed

57

Hex totems blessed

1

Chests opened

62

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

138

Great skill checks while injured

384

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

459

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,031

Hits dodged by vaults

145

Basic attacks and projectiles dodged

2,302

Escapes after stunning killer using pallet

311

Escapes from killer gasp

30

Hooks sabotaged

6

Chases escaped after being injured in this chase

902

Chases lost by hiding in locker

0

Revealed killer aura

246

Unhooked yourself

10

Amount of screams

6,456

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,600

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

548

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

276

Escapes

Escapes

Total escapes

306

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

4

Escapes with new item

44

Escapes with somebody else item

8

Escapes being injured with for over half a match

33

Escapes while being downed at most once

201

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

268

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

257

Obsessions sacrificed

61

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

134

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

100

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

65

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

20

Make unique survivors scream

382

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

112

Survivors downed next to a raised pallet

299

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

16

Survivors hit after they drop a pallet during chase

218

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

164

Killer vaults in chase

113

Survivors grabbed while performing a vault

3

Meters fallen

174

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

233

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

213

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

42

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

83

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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