Total blood points earned

78,511,725

Max blood points amount spent on one character

11,140,000

Time played

369h 3m

Time played in last two weeks

45h 47m

Blood points per hour

212,740

Estimated playtime per role

27% Survivor

Killer 73%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

58

Survivor full load-out matches

195

Ultra rare addon warded without a protection ward

34

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

399

Killer full load-out matches

387

Ultra rare offering burned

5

Killer rank
Silver I

Silver I

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 427 Kota 74 406 291 205 406 1 950
77 428 LoveLacher 74 403 309 1 113 278 1 154
77 429 Elfving 74 402 779 853 572 2 315
77 430 Vikdi1338 74 402 060 1 142 123 525
77 431 HyJinxx 74 401 256 880 390 1 902
77 432 jonas 74 396 321 974 410 1 837
77 433 Nitr4m 74 389 718 723 522 1 976

Currently at

77 430 place

Vikdi1338 needs another

719 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

595

Obsessions healed

118

Survivors healed while you are injured

118

Survivors healed while rest are injured

247

Survivors unhooked

555

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

53

Protection hits for unhooked survivors

43

Protection hits for carried survivors

15

Survivors saved using pallet

2

Survivors affected with boon totems

2,925

Survivors affected with speed boost

15

Recovered from dying state

30

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

3

Heals completed after all generators have been completed

44

Safe unhooks while broken

10

Protection hits during End Game

27

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

32

Items depleted

82

Repaired generators

545

Repaired damaged generators

223

Successful skill checks

7,269

Exit gates opened

38

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

54

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

36

Great skill checks while injured

252

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,606

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

767

Hits dodged by vaults

89

Basic attacks and projectiles dodged

1,210

Escapes after stunning killer using pallet

139

Escapes from killer gasp

16

Hooks sabotaged

9

Chases escaped after being injured in this chase

352

Chases lost by hiding in locker

4

Revealed killer aura

123

Unhooked yourself

6

Amount of screams

1,732

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

74

Perform a fast vault within 3 seconds of getting hit

173

Pallet stun the Killer while holding a rare, common, or uncommon item

138

Trials where you've revealed or seen the Killer's aura 11+ times

644

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

0

Escapes with new item

22

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

80

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,187

Obsessions sacrificed

295

Kills (Memento mories)

244

Kills (Memento mories) or sacrifices after last generator

253

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

149

Survivors hooked before single generator was repaired

751

Survivors hooked in endgame

107

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

665

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

161

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

408

Survivors with Exposed effect downed

60

Survivors downed while carrying another survivor

56

Make unique survivors scream

2,037

Survivors hit with haste effect

339

Injure or down survivors who are Hindered

233

Survivors that holding Special Item hit

494

Survivors downed next to a raised pallet

2,014

Survivors downed in Exit Gate

65

Survivors downed withit 30 seconds of breaking pallet or wall

266

Preventing escape

Preventing escape

Survivors grabbed from locker

118

Hatches closed

55

Survivors hit after they drop a pallet during chase

983

Survivors hit while carrying another survivor

149

Survivors detected using killer instinct

1,643

Killer vaults in chase

878

Survivors grabbed while performing a vault

35

Meters fallen

3,730

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

189

Blink attacks (The Nurse)

268

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

990

Matches finished with one or more Hex totems remaining

57

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

163

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

140

Survivors put to sleep (The Nightmare)

231

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

25

Survivors hit with Lethal Rush (The Blight)

1,545

Max Lacerations dealt (The Trickster)

41

Survivors with Broken effect downed

70

Condemned survivors (The Onryō)

391

Slams of one Survivor into another (The Mastermind)

35

Damage Survivor pursued by a Guard (The Knight)

31

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

49

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

387

Perfectly times grab attacks (The Ghoul)

72

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

117

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

30

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

48

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

23

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

15

Killer abilities chart

Killer abilities chart

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