Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,267,363

Max blood points amount spent on one character

11,517,040

Highest prestige level

100

Mystery boxes opened

282

Time played

879h 43m

Time played in last two weeks

42m

Blood points per hour

123,071

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

217

Survivor full load-out matches

499

Ultra rare addon warded without a protection ward

126

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

131

Killer full load-out matches

23

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 378 我们なぎっこ才是最叼 58 070 767 38 523 2 065
80 379 (KURWIZDON) 58 067 000 1 176 145 816
80 380 Shadow 58 065 151 413 468 2 120
80 381 SirBilbert 58 060 112 721 417 1 806
80 382 ocarrera 58 059 530 468 308 1 335
80 383 Waltah 58 059 344 572 616 2 160
80 384 Thinkaboutcookies 58 058 899 156 568 2 109

Currently at

80 381 place

SirBilbert needs another

5 039 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,277

Obsessions healed

527

Survivors healed while you are injured

549

Survivors healed while rest are injured

706

Survivors unhooked

2,993

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

336

Survivors healed that come to you first

163

Protection hits for unhooked survivors

240

Protection hits for carried survivors

145

Survivors saved using pallet

17

Survivors affected with boon totems

2,682

Survivors affected with speed boost

0

Recovered from dying state

251

Take a hit with the Endurance status effect

156

Survivors healed in the Basement

1

Heals completed after all generators have been completed

72

Safe unhooks while broken

6

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

439

Repaired generators

3,183

Repaired damaged generators

2,275

Successful skill checks

29,935

Exit gates opened

360

Hex totems cleansed

107

Hex totems blessed

0

Chests opened

197

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

176

Great skill checks while injured

791

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,353

Finished repairs of generators while injured

66

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,061

Hits dodged by vaults

423

Basic attacks and projectiles dodged

4,340

Escapes after stunning killer using pallet

845

Escapes from killer gasp

72

Hooks sabotaged

42

Chases escaped after being injured in this chase

1,787

Chases lost by hiding in locker

2

Revealed killer aura

814

Unhooked yourself

32

Amount of screams

9,702

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

116

Perform a fast vault within 3 seconds of getting hit

350

Pallet stun the Killer while holding a rare, common, or uncommon item

244

Trials where you've revealed or seen the Killer's aura 11+ times

634

Escapes

Escapes

Total escapes

742

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

7

Escapes with new item

101

Escapes with somebody else item

16

Escapes being injured with for over half a match

78

Escapes while being downed at most once

377

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

667

Escapes healthy or injured through hatch

30

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

827

Obsessions sacrificed

185

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

119

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

165

Survivors hooked in endgame

55

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

3

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

34

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

5

Make unique survivors scream

462

Survivors hit with haste effect

180

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

473

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

44

Survivors hit after they drop a pallet during chase

479

Survivors hit while carrying another survivor

71

Survivors detected using killer instinct

166

Killer vaults in chase

141

Survivors grabbed while performing a vault

3

Meters fallen

96

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

306

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

176

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

1,924

Survivors put to sleep (The Nightmare)

144

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

338

Max Lacerations dealt (The Trickster)

88

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

116

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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