Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,231,915

Max blood points amount spent on one character

5,760,000

Highest prestige level

13

Mystery boxes opened

14

Time played

725h 1m

Time played in last two weeks

0m

Blood points per hour

138,248

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

382

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

234

Killer full load-out matches

343

Ultra rare offering burned

43

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 490 Lupu93 62 287 771 2 153 195 994
73 491 Felix Belix 62 287 712 830 154 772
73 492 Miku 62 285 473 550 216 855
73 493 Medicanot 62 285 462 428 94 449
73 494 NightCamp 62 284 271 984 97 444
73 495 EdwardTheIdiot 62 283 684 1 003 246 961
73 496 m3rto 62 279 629 505 403 1 999

Currently at

73 493 place

Medicanot needs another

11 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

751

Obsessions healed

182

Survivors healed while you are injured

134

Survivors healed while rest are injured

267

Survivors unhooked

908

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

84

Survivors healed that come to you first

68

Protection hits for unhooked survivors

71

Protection hits for carried survivors

9

Survivors saved using pallet

0

Survivors affected with boon totems

3,736

Survivors affected with speed boost

20

Recovered from dying state

120

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

14

Heals completed after all generators have been completed

48

Safe unhooks while broken

3

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

139

Repaired generators

886

Repaired damaged generators

283

Successful skill checks

12,060

Exit gates opened

93

Hex totems cleansed

30

Hex totems blessed

0

Chests opened

166

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

75

Great skill checks while injured

274

Swap held Survivor items for new ones from chests (counts once per chest)

69

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

697

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,438

Hits dodged by vaults

154

Basic attacks and projectiles dodged

1,478

Escapes after stunning killer using pallet

264

Escapes from killer gasp

25

Hooks sabotaged

26

Chases escaped after being injured in this chase

586

Chases lost by hiding in locker

2

Revealed killer aura

752

Unhooked yourself

13

Amount of screams

3,923

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

258

Perform a fast vault within 3 seconds of getting hit

290

Pallet stun the Killer while holding a rare, common, or uncommon item

239

Trials where you've revealed or seen the Killer's aura 11+ times

142

Escapes

Escapes

Total escapes

209

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

23

Escapes while being downed at most once

125

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

191

Escapes healthy or injured through hatch

9

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

865

Obsessions sacrificed

186

Kills (Memento mories)

298

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

58

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

170

Survivors hooked before single generator was repaired

559

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

862

Generators damaged with Undetectable effect

228

Survivors grabbed while repairing a generator

72

Survivors grabbed while cleansing a totem

7

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

640

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

75

Oblivious effect applied

326

Survivors with Exposed effect downed

139

Survivors downed while carrying another survivor

50

Make unique survivors scream

1,571

Survivors hit with haste effect

65

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

322

Survivors downed next to a raised pallet

1,742

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

160

Hatches closed

55

Survivors hit after they drop a pallet during chase

649

Survivors hit while carrying another survivor

125

Survivors detected using killer instinct

1,689

Killer vaults in chase

463

Survivors grabbed while performing a vault

31

Meters fallen

4,196

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

102

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

81

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

265

Survivors put to sleep (The Nightmare)

47

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

112

Survivors hit with Lethal Rush (The Blight)

31

Max Lacerations dealt (The Trickster)

21

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

64

Slams of one Survivor into another (The Mastermind)

21

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

37

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

42

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

51

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

71

Survivors downed with Demon Fury (The Oni)

55

Survivors downed while speared (The Deathslinger)

89

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

75

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

18

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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