Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,539,733

Max blood points amount spent on one character

24,540,616

Highest prestige level

24

Mystery boxes opened

1,031

Time played

486h 7m

Time played in last two weeks

1h 0m

Blood points per hour

252,079

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

91

Survivor full load-out matches

525

Ultra rare addon warded without a protection ward

228

Survivor rank
Gold IV

Gold IV

2 / 5 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

332

Killer full load-out matches

403

Ultra rare offering burned

8

Killer rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 839 태우 62 294 642 1 120 613 1 665
73 840 Omni-Man 62 291 953 965 621 2 816
73 841 Felix Belix 62 287 712 830 154 772
73 842 Miku 62 285 473 550 216 855
73 843 NightCamp 62 284 271 984 97 444
73 844 EdwardTheIdiot 62 283 684 1 003 246 961
73 845 Yae 62 276 776 587 28 140

Currently at

73 842 place

Miku needs another

2 239 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

770

Obsessions healed

170

Survivors healed while you are injured

148

Survivors healed while rest are injured

274

Survivors unhooked

955

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

119

Survivors healed that come to you first

82

Protection hits for unhooked survivors

64

Protection hits for carried survivors

28

Survivors saved using pallet

15

Survivors affected with boon totems

1,839

Survivors affected with speed boost

12

Recovered from dying state

72

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

12

Heals completed after all generators have been completed

36

Safe unhooks while broken

6

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

209

Repaired generators

1,301

Repaired damaged generators

472

Successful skill checks

16,004

Exit gates opened

142

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

22

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

139

Great skill checks while injured

536

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

489

Finished repairs of generators while injured

14

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,521

Hits dodged by vaults

116

Basic attacks and projectiles dodged

1,595

Escapes after stunning killer using pallet

466

Escapes from killer gasp

42

Hooks sabotaged

8

Chases escaped after being injured in this chase

652

Chases lost by hiding in locker

11

Revealed killer aura

462

Unhooked yourself

5

Amount of screams

3,907

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

300

Perform a fast vault within 3 seconds of getting hit

120

Pallet stun the Killer while holding a rare, common, or uncommon item

178

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

331

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

8

Escapes with new item

7

Escapes with somebody else item

5

Escapes being injured with for over half a match

43

Escapes while being downed at most once

208

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

267

Escapes healthy or injured through hatch

29

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,342

Obsessions sacrificed

313

Kills (Memento mories)

181

Kills (Memento mories) or sacrifices after last generator

249

All survivors sacrificed or killed (Memento Mori) before the last generator

158

Hooks

Hooks

Different survivors hooked in basement

139

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

273

Survivors hooked before single generator was repaired

982

Survivors hooked in endgame

134

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

559

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

3

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

168

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

109

Oblivious effect applied

369

Survivors with Exposed effect downed

181

Survivors downed while carrying another survivor

55

Make unique survivors scream

1,950

Survivors hit with haste effect

155

Injure or down survivors who are Hindered

33

Survivors that holding Special Item hit

235

Survivors downed next to a raised pallet

1,973

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

125

Preventing escape

Preventing escape

Survivors grabbed from locker

174

Hatches closed

87

Survivors hit after they drop a pallet during chase

1,050

Survivors hit while carrying another survivor

146

Survivors detected using killer instinct

2,234

Killer vaults in chase

1,338

Survivors grabbed while performing a vault

16

Meters fallen

2,502

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

107

Blink attacks (The Nurse)

358

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

149

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

140

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

2,126

Survivors put to sleep (The Nightmare)

236

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

41

Max Lacerations dealt (The Trickster)

78

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

34

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

374

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

322

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

110

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

64

Deep wounded survivors downed (The Legion)

373

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

72

Survivors downed with Demon Fury (The Oni)

246

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

23

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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