Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

77,486,236

Max blood points amount spent on one character

5,020,000

Highest prestige level

75

Mystery boxes opened

432

Time played

634h 51m

Time played in last two weeks

14h 22m

Blood points per hour

122,054

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

106

Survivor full load-out matches

395

Ultra rare addon warded without a protection ward

64

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

25

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 823 𝓑𝓪𝓭𝓦𝓲𝓽𝓬𝓱 31 879 021 56 195 693
88 824 Noko 31 873 849 501 114 466
88 825 Shinpei 31 867 914 659 151 623
88 826 вано 31 865 590 167 278 1 074
88 827 Saucy 31 855 960 295 164 625
88 828 КРОВЯНИСТЫЙ 31 855 510 46 330 1 413
88 829 H4XZYN3 31 855 396 820 7 52

Currently at

88 826 place

вано needs another

2 324 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,441

Obsessions healed

340

Survivors healed while you are injured

371

Survivors healed while rest are injured

579

Survivors unhooked

1,839

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

188

Survivors healed that come to you first

150

Protection hits for unhooked survivors

265

Protection hits for carried survivors

71

Survivors saved using pallet

12

Survivors affected with boon totems

3,802

Survivors affected with speed boost

16

Recovered from dying state

275

Take a hit with the Endurance status effect

446

Survivors healed in the Basement

46

Heals completed after all generators have been completed

62

Safe unhooks while broken

7

Protection hits during End Game

59

Objective actions

Objective actions

Items depleted

538

Repaired generators

2,204

Repaired damaged generators

770

Successful skill checks

27,747

Exit gates opened

215

Hex totems cleansed

59

Hex totems blessed

2

Chests opened

100

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

1,510

Matches in that picked up and used special item

245

Great skill checks while injured

863

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,771

Finished repairs of generators while injured

146

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,187

Hits dodged by vaults

171

Basic attacks and projectiles dodged

3,626

Escapes after stunning killer using pallet

571

Escapes from killer gasp

72

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,248

Chases lost by hiding in locker

51

Revealed killer aura

723

Unhooked yourself

29

Amount of screams

10,324

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

210

Perform a fast vault within 3 seconds of getting hit

538

Pallet stun the Killer while holding a rare, common, or uncommon item

316

Trials where you've revealed or seen the Killer's aura 11+ times

352

Escapes

Escapes

Total escapes

528

Escapes crawling (In dying state) through exit gates

87

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

11

Escapes with new item

35

Escapes with somebody else item

13

Escapes being injured with for over half a match

93

Escapes while being downed at most once

331

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

396

Escapes healthy or injured through hatch

34

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

308

Obsessions sacrificed

52

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

68

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

95

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

79

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

128

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

75

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

13

Make unique survivors scream

523

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

110

Survivors downed next to a raised pallet

359

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

30

Survivors hit after they drop a pallet during chase

159

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

135

Killer vaults in chase

89

Survivors grabbed while performing a vault

7

Meters fallen

406

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

49

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

136

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

155

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

258

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

77

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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